Jason The King
Deity
Hey, I am about to post the next StJNES2 full version, but IT IS NOT OPEN FOR SIGNUPS! All I want is to know if you will play or not, and some suggestions. That is all.
Jason
StJNES 2 Modern
Welcome to the second StJNES! This NES is, like the one before it and the famous RTOR NES series, is a story NES. This means, it is thought of you to do a story every once in a while (doesnt have to be every turn), and that the rules are very simplistic.
I have added a new feature to Story NES series the expenditure system. This is not hard at all, and in StJNES2 you will only be required to split your funds by three. Basically, what it is is that you start out with 100% of your economy, and you break it into what you want among your military, living standards, and education. Military expenditure affects how well trained your military is and what it is equipped with. Education means economy better, and living standards affects your economy and your peoples confidence (or happiness it can be refered too).
Thats it! Thats all you need to know that you shouldnt already know from other story NESs. Remember, secret orders are to be PMed to me, otherwise post them under a big heading like ORDERS.
Sizes
Military:
None, tiny, small, medium, large, gigantic, imperial
Economy:
Nonexistent, recession, stagnate, growing, prosperous
Resources:
None, limited, diverse, plentiful, abundant
Other:
None, poor, mediocre, good, great
Units in Military during these times, though you may build historical ones:
Navy:
Destroyers, Cruisers, Frigates, Submarines, Tactical Submarines, Carriers
Army:
Marines, Riflemen, Artillery, Tanks, Helicopters, Jeeps,
Airforce:
Jets, Jet Bombers, Spy Craft, Spacecraft (pending funding), Sea Jets, Helicopters
*The number of carriers you have is dependent on your size of navy. Each size it is increased, 2 more are added. So, a tiny navy will have 2 aircraft carriers, a small 4, a medium 6, and so on.
*For better battle results, post your military positions (using fractions please).
*For increased stats, it will take anywhere from one turn to five. In order for you to get it, you must say it simultaneously in your orders.
*More stories and posts may lead to faster increase of stats when you want it, and intensive battle plans will lead to better results.
*Just because your size of military strength is more then another countrys, this does not mean you win. I will be MODing all battles, and while the size is the leading decision decider, many other aspects may alter the outcome.
*Nuclear bombs are frowned upon by your people, and if detonated will lead to your decrease in stats.
*Do not expect to be able to Washington from Hong Kong. Your nukes can not travel far (roughly 2-3 cm on map) without you deploying them on nuke subs or bomber jets.
*You can build defensive structures, and are represented as red Fs on the map.
*You can create a flag, 34x18 pixels max size (use zoom in Paint to design your flag). If you do not create a flag by turn 3, I will make one for u. Flags will be put where strong military presence by the nation is (roughly 1/3 of total size of the military).
*I know there is an insane amount of countries, it is meant for. The most NPC countries will form a UN to counter the huge countries.
*You may do ANYTHING in this game that you would be able to do in real life. Your imagination is the boundaries. If it is something secret, send me a PM (supporting rebels, etc.)
I think I have covered everything I need to, please ask questions if you need to, and happy playing. Oh yes, I will be playing as well, as the Iroquois/Quebec.
Jason
StJNES 2 Modern
Welcome to the second StJNES! This NES is, like the one before it and the famous RTOR NES series, is a story NES. This means, it is thought of you to do a story every once in a while (doesnt have to be every turn), and that the rules are very simplistic.
I have added a new feature to Story NES series the expenditure system. This is not hard at all, and in StJNES2 you will only be required to split your funds by three. Basically, what it is is that you start out with 100% of your economy, and you break it into what you want among your military, living standards, and education. Military expenditure affects how well trained your military is and what it is equipped with. Education means economy better, and living standards affects your economy and your peoples confidence (or happiness it can be refered too).
Thats it! Thats all you need to know that you shouldnt already know from other story NESs. Remember, secret orders are to be PMed to me, otherwise post them under a big heading like ORDERS.
Sizes
Military:
None, tiny, small, medium, large, gigantic, imperial
Economy:
Nonexistent, recession, stagnate, growing, prosperous
Resources:
None, limited, diverse, plentiful, abundant
Other:
None, poor, mediocre, good, great
Units in Military during these times, though you may build historical ones:
Navy:
Destroyers, Cruisers, Frigates, Submarines, Tactical Submarines, Carriers
Army:
Marines, Riflemen, Artillery, Tanks, Helicopters, Jeeps,
Airforce:
Jets, Jet Bombers, Spy Craft, Spacecraft (pending funding), Sea Jets, Helicopters
*The number of carriers you have is dependent on your size of navy. Each size it is increased, 2 more are added. So, a tiny navy will have 2 aircraft carriers, a small 4, a medium 6, and so on.
*For better battle results, post your military positions (using fractions please).
*For increased stats, it will take anywhere from one turn to five. In order for you to get it, you must say it simultaneously in your orders.
*More stories and posts may lead to faster increase of stats when you want it, and intensive battle plans will lead to better results.
*Just because your size of military strength is more then another countrys, this does not mean you win. I will be MODing all battles, and while the size is the leading decision decider, many other aspects may alter the outcome.
*Nuclear bombs are frowned upon by your people, and if detonated will lead to your decrease in stats.
*Do not expect to be able to Washington from Hong Kong. Your nukes can not travel far (roughly 2-3 cm on map) without you deploying them on nuke subs or bomber jets.
*You can build defensive structures, and are represented as red Fs on the map.
*You can create a flag, 34x18 pixels max size (use zoom in Paint to design your flag). If you do not create a flag by turn 3, I will make one for u. Flags will be put where strong military presence by the nation is (roughly 1/3 of total size of the military).
*I know there is an insane amount of countries, it is meant for. The most NPC countries will form a UN to counter the huge countries.
*You may do ANYTHING in this game that you would be able to do in real life. Your imagination is the boundaries. If it is something secret, send me a PM (supporting rebels, etc.)
I think I have covered everything I need to, please ask questions if you need to, and happy playing. Oh yes, I will be playing as well, as the Iroquois/Quebec.