Unfortunately, I haven't been able to find a good thread(s) on native conversions, namely how long it takes (in order to determine if it's worth it). So I did a little play testing, and this is what I discovered.
Playing pre-patch vanilla:
Conquistador level:
Evidently, you generate conversion points. Without any special abilities (better conversion rates, etc.) you get one point per year.
1st Conversion: 40 pts.
2nd Conversion: 50 pts.
3rd Conversion: 63 pts.
4th Conversion: 78 pts.
Now, the 4th Conversion is a guess since I wasn't able to play long enough with enough stability to determine. However, it looked like there was a pattern going on of increasing by the next odd number (e.g. 13 extra between 2 and 3, then 15 extra between 3 and 4).
For Governor level (using double special abilities = 200% conversion), the values were 14, 16, 22, 26 ... though I will admit there were problems in calculations due to opposing colonies setting up missions (later values when I was able to smooth things out were 312, 396, 496, 612).
Anyway, one thing I have determined is that you add up the conversion points for all missions you have with the same tribe. Where the converted native pops up seems to be random from where you have missions for that tribe. Also, converting natives is independent between tribes (i.e. converting from one tribe does not increase the time necessary to convert from another tribe).
Another thing is that I've read people indicate is that you have to return to a town and clear the specialty in order to train the native. Perhaps people are talking mods because in vanilla, you can immediately train the native.
Anybody want to confirm this, or add anything? Can someone like Dale perhaps tell us where/if there is an value we can read to determine the incremental pattern?
Playing pre-patch vanilla:
Conquistador level:
Evidently, you generate conversion points. Without any special abilities (better conversion rates, etc.) you get one point per year.
1st Conversion: 40 pts.
2nd Conversion: 50 pts.
3rd Conversion: 63 pts.
4th Conversion: 78 pts.
Now, the 4th Conversion is a guess since I wasn't able to play long enough with enough stability to determine. However, it looked like there was a pattern going on of increasing by the next odd number (e.g. 13 extra between 2 and 3, then 15 extra between 3 and 4).
For Governor level (using double special abilities = 200% conversion), the values were 14, 16, 22, 26 ... though I will admit there were problems in calculations due to opposing colonies setting up missions (later values when I was able to smooth things out were 312, 396, 496, 612).
Anyway, one thing I have determined is that you add up the conversion points for all missions you have with the same tribe. Where the converted native pops up seems to be random from where you have missions for that tribe. Also, converting natives is independent between tribes (i.e. converting from one tribe does not increase the time necessary to convert from another tribe).
Another thing is that I've read people indicate is that you have to return to a town and clear the specialty in order to train the native. Perhaps people are talking mods because in vanilla, you can immediately train the native.
Anybody want to confirm this, or add anything? Can someone like Dale perhaps tell us where/if there is an value we can read to determine the incremental pattern?