Just because you can, doesnt mean you should
well... I did it anyway...
The movementpoints now carry over from turn to turn, meaning that if a unit with 4 moves move into a tile that cost 5 movement points, it will start next turn with only 3 moves.
I was always a bit bugged by my movement system where a single change from 5 to 6 meant that a unit now could travel 2 grasslands instead of 1. Pretty big leap imho. Now a unit with 6 can still travel 2 grasslands but on the next turn it will have only 2 moves to start out with. So a 5 MP unit could move 4 grass in 4 turns while a 6 MP unit can move 5 grass in 4 turns instead of the 8 grass as before.
This REALLY hinders exploration in the beginning, which IMHO is a bonus.
Units in negative movementpoints wont be able to move.
Units that move into uncharted area (Black) will add 2 to their movecost instead of just ending turn as was before.
This applies to the AI now as well (before it was only human players)
I'm also considering making boarding/unloading ship impossible if 0 or negative movepoints, so the "Shipping-train" where a unit is loaded onto a ship, then ship sails to next ship where unit is transfered etc etc, so unit can travel around the world in a single turn if enough ships is not possible anymore.
I have NO idea how the AI is going to react to this
edit
I also have plans for making direct applied tactics to units:
-Ambush (Hides unit and will attack nearby unit like Seapatrol)
-Rush/March (Gives extra movementpoint at the cost of strength in the following turn) Footmen
-Skirmish (Gives extra withdrawal but lesser strength) Footmen and cavalry
-Banzai Charge/Kamikaze (Suicide attack with a some extra strength) Melee/Planes
-Reconnaissance (Gives unit extra line of sight at the cost of movementpoints) Scouts, Explorers, Snipers
-Barrage (Gives Collateral damage on stack but no direct hit on unit) Sieges, Modern ships
edit :
playing a Colossal, 30 civ Monarch map, I barely got 1 Guild... AI seems quite competent so far, which is always my biggest hope it will do. I even got 2 continents for myself with very little interference, yet still have contact to 3 other civs for trading.
edit: though I was clever, confirmed I wasnt. Wanted to upload with recent changes. Thinks phone 4G have MUCH higher upload speed. Makes connection to computer so can transfer file to phone. Uploads to ModDb from phone via computer... via WiFi....
Thats not how 4G works