About "Stop Unit Spawing" option with Militaristic CS

Pep

King
Joined
May 28, 2002
Messages
688
Location
Spain
I've observed in the latest versions of VEM there's no "Stop Unit Spawing" option when talking to militaristic CS. Why?. I guess the main reason is to make room for the new option "Improve Resources". The CS Diplomatic Window size seems to be static and I don't know if it's resizable with the current modding tools.

If it were possible to resize the window and show the "Stop Unit Spawing" option, I think the player should receive some bonuses for activating it: receive some money or CS influence points each several turns (the number of turns needed for another unit spawn). I think it makes sense: if I don't want the unit I may disband it (money) or gift it to a CS (influence). Making the process automatic is more user friendly. What do you think?
 
I think it makes sense: if I don't want the unit I may disband it (money) or gift it to a CS (influence). Making the process automatic is more user friendly. What do you think?

There's a limit to how much influence you can get by gifting. There wouldn't be if it were automatic.
 
Resizing the window isn't a problem. When I created the pooled military unit rewards, I had the option of a) spend a few hours coding an enable/disable spawn system or b) hide the button. Disabling spawns is rarely needed, and we can disband/gift the unit afterwards, so I chose option b and moved on to other priorities.
 
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