PhilBowles
Deity
- Joined
- Nov 20, 2011
- Messages
- 5,333
One question if you get given a city as part of a peace-negotiation deal will you still get a free technology or do you have to physically conquer the city? I ask that because it seems like most people will weaken an AI by destroying their military & use diplomacy because you don't get the diplomacy penalty.
I've heard that it will trigger for city gifts, but have never tested it.
I do think that Assyria's UA is odd, is there any evidence that they really invaded other civs to take their technology?
There was an interview with the designer of the civ (which may have been Beach, I can't recall) who mentioned that - as the UA name alludes to - it's intended to reflect the fact that the Royal Library of Nineveh was supposedly a repository for works taken from peoples the Assyrians had contact with, including those they conquered. As with most 'technology'-related effects, it's very abstracted - the Assyrians were compiling literature and learning, not science, and weren't developing technology from what they captured.
At least as explained this way, it makes a lot more sense than Babylon's arbitrary science theme, which bears no relation to the civ at all.
Learning a free Ancient to Renaissance era technology should be given as a bonus to any civilization that conquers a foreign city
In all previous Civ games techs could be stolen by capturing cities (though from recollection it was a chance in most cases, not an automatic tech - and at least in some versions you sometimes got more than one). With BNW it would be a good time to bring this back to the series, since war does have meaningful penalties it didn't in vanilla or G&K, and the post-G&K tech tree is long enough to justify it (the vanilla one arguably wasn't).