OnmyojiOmn
Prince
- Joined
- Aug 4, 2006
- Messages
- 371
Is there an installer for BAT as well and I'm just not seeing it? since BAT 1.0 is out now I'd like to install without messing stuff up...
BATMod_10.exe here.
Is there an installer for BAT as well and I'm just not seeing it? since BAT 1.0 is out now I'd like to install without messing stuff up...
The only one without these info is the Hints component. Is it possible to disable it?
In an older version of BAT, a bunch of units were renamed - something like Horseman instead of Horse Archer, etc. Which component was that?
I believe that is Verietas Delectat. Alerum changed them back to the normal Civ names for BAT.
There isn't any special way to install this if you bought Civ4 from Steam, right?
your faq questions have been answered. Some really need EF input as the parts you are asking about are his babies.One topic with multiple questions is very hard to browse for user if he search for a specific answer. I posted my questions in (not official) Faq thread: http://forums.civfanatics.com/showpost.php?p=7042015&postcount=14
just wanted to let you know here about it so you could answer them, I think there are lots more people who would like to get answers for my questions. interesting mod btw
Some really need EF input as the parts you are asking about are his babies.
God bless you. ;-)
OK I'll try that when at home and just do the default instructions and try not to worry? (I mean whether or not BAT is "installed as a 'mod'" or not, etc.)
thanks much
That depends on your taste. If you install BAT as a mod, you can always switch between "normal" BtS and BtS with "BAT". If you install it as addition to CustomAssets, BAT will be always "on".
Personally, I would prefer the first option because it's easier to get rid of an old version, if a new one is released. But, as I said before, it depends on your likings.