stolenrays
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- Aug 2, 2009
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The Ransom Mod v1.2 (BTS 3.19)
This small modcomp makes it so that when Barbarians capture a city, they ransom the owners to get the city back.
--------Details--------------
-Barbarians will Ransom captured cities for if you can pay.
-Ransom Amount based on Wonders, Population, & Buildings in the city.
-You may refuse the ransom and then the barbarians simply take/raze the city.
-Message alerts you to barbarians leaving the vicinity.
-Barbarian Ransoming probability scales for Difficulty.
-Barbarian City Defense Modifier scales for Difficulty.
-------For Modmakers-------
-GlobalDefines.xml entries for ransoming based on Wonders, Population, & Buildings along with another one for a Base Barbarian City Defense Modifier.
-Changed C++ files are included
-SDK Changes are commented as Ransom Mod
-------Version History-------
Spoiler :
-------Version 1.2-----------
-Added a Checkbox option
-------Version 1.1-----------
-GLobalDefines Ransom per Captial City & Holy City Added
-Concept Text added
-Readme & Changelog Text added
-------Version 1.0-----------
-Standalone Ported from Conqueror's Delight/Test of Time
-------Credits-----------
Credits go to DPII. I took the code out of his mods and playtested it to get it working.
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