What is the best and worst Natural Wonders in the game?

fallout3dc

Warlord
Joined
Jun 29, 2014
Messages
289
Just like it is, the worst to me would probably be the Mt. Sunai 8faith one, because it seems to always be in a desert, so dedicating a citizen to that tile just doesn't seem worth it at least for most of the game. The best I've seen would probably have to be Lake Victoria and the mines though.

What are your picks?
 
I prefer Uluru or Sri Pada to Lake Victoria or KSM, to be honest. I'd rather have a religion.

I play as the Mayans, so religion is easy street for me, especially with desert folklore, which makes faith plentiful. Those 2 give food though, which is nice, because the one that I had was only 8 faith and nothing else.
 
El dorado if you find it first. Fountain of youth is the best.

Uluru is good for the food along with faith. Fuji and Great barrier reef is nice to work early.






Skickat från min iPhone med Tapatalk
 
I have a fondness for Cerro de Potosi. If you settle near it early enough, you can get some steady GPT.

But that's just me.

As with everything else, Uluru is the best "non-rare" Natural Wonder. The rare ones are: Cerro (5%), El Dorado (2%) and FoY (1%). Being able to work 6 faith and still grow the moment you found the new city is pretty big.
 
As with everything else, Uluru is the best "non-rare" Natural Wonder. The rare ones are: Cerro (5%), El Dorado (2%) and FoY (1%). Being able to work 6 faith and still grow the moment you found the new city is pretty big.

Can I ask you where you get those numbers?

O-T, I prefer Lake Victoria and King Solomon's Mines, with Uluru as a close third. The worst Natural Wonders in my opinion are The Grand Mesa, Mt. Sinai because it doesn't give you any food and it's mostly in a flat deser and The Barringer Crater. I'm also not a big fan of Mt Kailash, but I guess it ain't bad.
 
The numbers. Well, according from what I have heard from this forum, it's in the files or sometihng. All NWs have a 10% chance of appearing, except those three I mentioned.

EDIT: As with all NWs, they all act as OBservatory eligible mountains. But NOT World Wonder eligible mountains unless there is another mountain within 2 tiles. THis can lead to some hilarious on map wonders.
 
Worst one is hands down Grand Mesa. I can never remember if it's 3 production 2 gold or 2 gold 3 production, but it's weaker than your run of the mill silver mine.

My favourite is the fountain of youth, although it's very rare. It means you can pump out settlers early game and not worry as much about happiness. I also like Kilimanjaro for the altitude training. Scouts that can move 4 tiles a turn are awesome!
 
Worst one is hands down Grand Mesa. I can never remember if it's 3 production 2 gold or 2 gold 3 production,

I think you just repeated yourself there. :lol: Reminds me of the Loaning Tower of Pisa.
OT: Well, I guess the only reason to settle it is if it was next to a hill river tile. But yeah, the yields are really crap. I take Old Faithful over that. At least that is +3 happiness that can't be pillaged!
 
Fountain of Youth, Uluru, Sri Pada, and Mt Kilamanjaro are my favorites. Great Barrier Reef is about is good too seeing as how you get 2 of them every time you find it, so it's essentially double what is listed. FoY is like getting a free +10 happiness, don't even need to work it. Also your troops double-heal all game. LIke WHAT? It is game-breaking. Uluru and Sri Pada cover themselves on food and give an essentially free religion. Sri Pada is a little less faith but the instant +2 happiness probably makes it even better. Mt. Kilamanjaro is less in yield but it covers itself with +2 food and a tidy early +3 culture which is nothing to laugh at. However, like FoY it gives an insanely powerful upgrade to all your units that get near it, making sieges on cities surrounding hills cake. really changes the game.

Barringer Crater, Grand Mesa, Old Faithful are pretty awful. It's nice to have old faithful in your territory for the instant +3 happiness, but working it? Who wants a tile with only a flat 2 science and nothing else? That's awful. Your city will never grow and a science specialist is more than twice as useful seeing as how you get more science points and an additional +3 GS points. Just a wasted spot in your ring. Barringer crater is +2 gold +3 science. It is decent as a tile, but I always seem to nerf my city more than it is worth working it. It needs a little food on it to be useful. Grand Mesa: same. No science but +2 production and +3 gold. It's kinda like a fancy hill so I don't mind it as much, but it also nerfs your early growth. Both of these are only worth it if I can get a food ship to cover their growth opportunity cost.

The only game old faithful was remotely useful to me was a game where it was in the 4th ring of a city way out in the ice. My city beelined it in natural expansion for +3 happiness, but it was too far out to even consider working and didn't waste a spot in my ring. It really needs a buff of +2 food or something. And I think to balance NW, that you should be denied the happiness unless you are working these tiles. You can't really compare apples to apples when some NW's give you effects immediately just for being in-borders and others don't. I also think NW's should get some tourism on the tile later in the game--maybe around the time of airports. It would make them more useful to work.
 
Any Natural Wonder that adds food+something else. I usually try to settle right next to the wonder and build the Observatory (yup, even if I`m next to Lake Victoria. In fact, ESPECIALLY if it's adjacent).

As for the worst one.....nobody mentioned the forever useless Krakatoa? Who cares about +5 science from one tile if you can't work it?
 
Best: FoY
Worst: The Barringer Crater(mainly because he sawns in terrible places)
 
Just like it is, the worst to me would probably be the Mt. Sunai 8faith one, because it seems to always be in a desert, so dedicating a citizen to that tile just doesn't seem worth it at least for most of the game. The best I've seen would probably have to be Lake Victoria and the mines though.

What are your picks?

Mt Sinai is an incredible wonder. 8 faith is crazy strong. Just send a food caravan to the city if you want it to grow and start if out making a granary. The fountain of youth is definitely the best, Uluru, Solomon's Mines, Mt. Killamanjaro and Cerro De Pitossi are definitely top tier wonders. El Derado is up there with the fountain of youth if you find it first.

Lake victoria is a crap shoot. If it's near a luxury and some productive land then it's amazing. If it's not near a luxury or any production then it's just a happiness sink hole.

Grand Mesa is definitely crap, being worse than gems on a hill.
 
Mt Kilimanjaro is horrific if you're Pocatello. Get a couple of Pathfinders to grab weapons, send them for a climb, and assuming rough terrain you've effectively got resourceless super-chariots.
 
I always get super frustrated when I see the grand mesa I'd rather have the El Dorado NW even if i,m not the first to discover it.
 
Best, but very rare - Fountain.
Best of more common ones - Sri Pada.
Worst - Tie betwern Grand Mesa and Barringer Crater.
 
Any Natural Wonder that adds food+something else. I usually try to settle right next to the wonder and build the Observatory (yup, even if I`m next to Lake Victoria. In fact, ESPECIALLY if it's adjacent).

As for the worst one.....nobody mentioned the forever useless Krakatoa? Who cares about +5 science from one tile if you can't work it?

Yeah, Krakatoa is easily the worst, think I've only ever seen it be worked once.
 
Top Bottom