You are told to go to the west gate just before the curfew, with some gold to pay for the horses. As you get there you notice that Mipe has disappeared.
The guards get anxious after a while but soon enough Mipe appears. The soldiers rummange through the bag he's carrying but find nothing illegal. You notice a small glint in his pocket.
[Mipe has lockpicks now]
As you get the horses you notice that someone has sold you bad horses. "They are worth less than the gold you paid for them, but the army rules have prevented giving any better ones for you", they explain. Mryddyn, who quickly learnt to become one, seems to be the best one of them.
You get also a crude map of the lands between you and Glorairine.
There is no road from the border onwards, so it may be difficult to find the way. Beyond the Isthmus, in the Amurite heartlands, there are some well-known ruins, from a nearby village you could get a ferry along a river to the Glory Coast, according to the Bannor knowledge, which is true as far as the amurites among you know.
But before you get there, you will have to travel dozens of leagues of uninhabited area between the mountains and the sea.
When you have been riding for a while, Mipe asks Thomas:
"What did you do with the banner? That merchant would have been interested in getting it..."
[What did you do?]