Firaxians Joining PolyCast #178 to Celebrate "Brave New World" Release

Dan (et al), thank you, it was fun! I'll try to make it more often to join the chat.



No, the discussion was more general, focusing on design decisions and implementation. A bug is a bug, what's there to talk about? It'll hopefully get fixed soon.

I know I read something about a discussion about the fall patch, just thought they might have pointed out a few bugs is all, I didn't mean a full topic of discussion on it :lol:
 
Personally, I would be interested to know why tourism was not added as a basic yield in the yields table, creating problems for the modding community when trying to add tourism to things (example). Do they intend to change that?

Oh, and the whole "steam sale" thing.

But otherwise please say thank you for the expansion, it is quite good.
 
Had just time to listen a few minutes before I had to play another MP-game. Can't wait until next saturday for the upload. It was just great to listen too the little part I had time for. Thanks lads for a marvelous show. :)
:king:

Dan (et al), thank you, it was fun! I'll try to make it more often to join the chat.
:)

Personally, I would be interested to know why tourism was not added as a basic yield in the yields table, creating problems for the modding community when trying to add tourism to things (example). Do they intend to change that?

Oh, and the whole "steam sale" thing.
With respect to the Steam sale, ah, incident, this was the result of a miscommunication between Civ publisher 2K Games and Steam owner Valve Corporation. For more on these companies' combined response, see http://forums.2kgames.com/showthrea...e-on-the-day-of-release&p=3125106#post3125106 (http://gyazo.com/da81595aebb88feacc7222a0b3a798b6.png).

Hope you'll listen in to the post-produced version upon its release scheduled for this Saturday!
 
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