Ok, let me say it here and for those that also read this
thread.
Whilst the actual formula used to govern the science output was changed, and produced some 'odd' results. It
alone is not the cause of the AI Tech boost.
All the tests I have done show a direct correlation between population and science output, obviously. So any civs with a population bonus will likewise get a science boost.
But!
I can match them in the actual output of
and they still get techs from somewhere else.
Until we can pinpoint what bonuses are giving the AI these extras, the likelihood of them running ahead remains.
They do get some insanely powerful boosts from CSs. In one test, England was cut-off from 3 CSs by my empire early in the game yet still managed to form alliances with them and get gifts and happiness from them. All of which helps their science output.
Just how England managed to trump me to the alliances without constant gold-buying of influence is beyond me.
So, to everyone that is troubled by this experience may I ask you to take notes on your progress through the game. Use IGE, the FireTuner, InfoAddict or just the logs, but take as much notation as possible. The more of a range of scenarios to work from the greater the chance this 'quirk' will be found and squashed.
I am particularly interested in the background stuff.
Take note of ruins being found and if that civ gets the boost.
How many alliances with CSs does the leader have?
Is their
level comparable with their
?
What is the population, etc. like?
Are they building Wonders and getting the techs there?