Jayavarman said:
Hi everyone,
I'm a new here. I used to play Age but Civ4 is a great game. Thanks for all your tips and guide. It truly helps. I'm trying Noble at the moment.
I have some questions though. Is there a way to destroy your captured city later after capturing it and realizing that u don't like it?
Most of the time I just don't know what an enemy building has and try capturing it.
One more thing, where can i get the game manual? because i don't have one. I try to look for it but can't find so far.
Thanks a lot guys.
Welcome to CFC!
This is one of the most common complaints about capturing cities in Civ IV; it can even be difficult (though not impossible) to tell if there are any Wonders in the city. You basically have to zoom in before capturing and have a close look at all the graphics, which is a little ridiculous. Once you get Spies, send them in beforehand for a look-see.
Even without a good look at the city, you can usually decide pretty easily if you want to keep it or not. If the city is a holy city (look for the star on the religion icon), if it contains any Wonders (again, look at the city graphics--Wonders usually stick out), if it is in a good location and hooked up to resources, and if it's a decent size, keep it.
If none of these apply, you may still want to keep it just to deter barbs and other AI civs from settling there UNLESS your economy is teetering on the brink of disaster and you think maintenance of the city will hurt more than help. The other main reason for razing is because the location sucks--for example, the city is one tile away from ocean. The AI loves to do that for some weird reason, but it means you may have several ocean tiles in the fat cross but you can't build a Lighthouse to make them produce 2 food instead of 1.
I usually try to keep most cities I capture if at all possible--otherwise I'm just going to have to build a Settler later and send it to the same spot.
As for getting rid of a city, sorry, not many options there. You could try gifting it to another AI, but if it's not already close to or within their cultural boundaries they'll usually take a pass. You could leave it undefended, starve it (just make every citizen a specialis), and hope for a barb or AI to come along and raze it.