xienwolf
Deity
The change to Hell Terrain eliminates Ancient Forests in tundra tiles, but leaves (npi) Forests in tundra tiles unaffected. I don't have a problem with the notion that Ancient Forests are incompatible with Hell Terrain, but they should be downgraded to Forests rather than being completely eliminated. Or, if Hell Terrain is not supposed to have any trees anywhere, then Forests on tundra tiles also need to be destroyed.
This, combined with the Life Node Flare-up Event Destroys Ancients Forests bug I reported previously suggests to me that FfH2 is treating Ancient Forests as fundamentally different than other types of forests. All four flavors of forest should be processed as variations on the same terrain feature: being destroyed by the same effects, requiring the same tech to cut down, and so on.
What change in Hell Terrain are you speaking of? The function hasn't been touched since before patch N, and the only feature it does anything with is to place Flames on Burning Sand. Since Snow/Tundra tiles don't HAVE hell versions, they remain absolutely untouched except for changing resources on the tile to Hell Resources.