yourmatthew999
Chieftain
as the ri text mentioned, i am very interested in being part of the contribution team
unfortunately all ive got is ideas (and a lot of them) but no current skills beyond
xml modification.
also, to begin with, as progress is slow for me with actual program modification i'm looking for a mod building partner either way for my/our own project
if anyone who has good (python etc) knowledge wants to work with me.
basically i have a ton of ideas and have already found some ways of reworking the
'combat' system on my own, but can only handle the basic xml part of the 'programming'.
so far with my humble fledgling xml knowledge ive been able to make ranged units fire without being melee'd on (bombardment basically)
but there a lot of other ideas i'm trying to incorporate that seem limited with just the xml
i'd like very much to discuss some of the ideas with the ri team,
and am in the meantime interested in (my) own ambitious dual-credit
mod project with a capable python or beyond level modder
alright yeh so get back to me on it
unfortunately all ive got is ideas (and a lot of them) but no current skills beyond
xml modification.
also, to begin with, as progress is slow for me with actual program modification i'm looking for a mod building partner either way for my/our own project
if anyone who has good (python etc) knowledge wants to work with me.
basically i have a ton of ideas and have already found some ways of reworking the
'combat' system on my own, but can only handle the basic xml part of the 'programming'.
so far with my humble fledgling xml knowledge ive been able to make ranged units fire without being melee'd on (bombardment basically)
but there a lot of other ideas i'm trying to incorporate that seem limited with just the xml
i'd like very much to discuss some of the ideas with the ri team,
and am in the meantime interested in (my) own ambitious dual-credit
mod project with a capable python or beyond level modder
alright yeh so get back to me on it