Welcome to Civ and CFCMortera said:Hi! New to board and the civ games
To get your religion to them. I think the main poit of this is to get them the same religion as you, so diplomacy is easier. Also if you get the shrine, you get i gpt per city that has yuor religion.Mortera said:Q: What is the purpose of using religious missonaries on other land's cities?
I am going to have to re-post the pdf here, as I cannot find the original thread. If someone links to it, I shall remove it.Mortera said:Oh! And where can I see the benefits from the different leader traits? Like agressive, philosofical etc..
It means 1, ie. if you trade it away you do not have it.Skudor said:I have been worrying about resources. The whole interface is still confusing for me, so I haven't been able to figure this out: Can I trade my last available resource away, e.g. if I have one source of iron, can I trade it away?
Or in other words, when it says "1 available" on the diplomacy menu, does it mean that it's one, or one extra in addition to what I am using?
Samson said:It means 1, ie. if you trade it away you do not have it.
Mortera said:Hi! New to board and the civ games
Q: What is the purpose of using religious missonaries on other land's cities?
I know that the organised religeon civic allows you to build missionaries anywhere.Grogs said:Are monestaries the only way to produce missionaries? I noticed that after I researched replacable parts, I could still produce missionaries in cities that had already built a monastery, but if I hadn't already built a monastery for that particular religion, there was no way to produce more missionaries.
toller pretzl said:I miss the grid. Is there a way to turn it on ?
Yes, there's a button for it in the lower right-hand corner of the screen. CTRL-T also works.
Grogs said:What causes the 'We Love The King/Prime Minister/President Day' and what are the effects? It doesn't seem to work anything like the Civ3 version.
Are monestaries the only way to produce missionaries? I noticed that after I researched replacable parts, I could still produce missionaries in cities that had already built a monastery, but if I hadn't already built a monastery for that particular religion, there was no way to produce more missionaries.
Grogs said:Are monestaries the only way to produce missionaries? I noticed that after I researched replacable parts, I could still produce missionaries in cities that had already built a monastery, but if I hadn't already built a monastery for that particular religion, there was no way to produce more missionaries.
jeannie said:I don't understand 'workboats'. One of the options when I create on is to 'automate' it, but I'm not sure what that actually does, because I'll usually still see the workboat in the city where I created it. Any clues, please?