seamus2010
Chieftain
- Joined
- Jun 23, 2013
- Messages
- 66
I recently discovered that interception in my game does no damage at all.
The animation plays correctly, the interceptor, be it SAM or fighters, will visually engage the attacker.
Then, a message will display. Something like: thanks to your intercepting Fighter, an enemy Bomber that attacked your Infantry suffered 33 damage. To further make sure, I can see the enemy Bomber returning to base, a red -33 marker over it. I can also see my Fighter gaining +2 EXP for the interception.
HOWEVER, that is a LIE. The 33 damage (or whatever the amount) is the damage inflicted to the Bomber by the TARGET in normal combat, not interception damage. The enemy Bomber still suffers 33 damage when I replay the scenario and take away my intercepting Fighter.
I have tested this many times, with me as both attacker and defender. The damage the attacking Bomber (No Evasion promotion involved!) suffers does not vary, be it intercepted or not, despite the animation playing correctly.
With me on the attack, I'll have for example a Bomber vs a GW Infantry. The tooltip shows that I'll suffer 15 damage, and target will suffer 50 damage, and that there is one interceptor (a Mobile SAM for example). I attack, sure enough, the enemy Mobile SAM plays its interception animation, and by the end, my Bomber takes 15 damage and the GW Infantry takes 50 damage, just like the tooltip says. I replay the scenario and take away the enemy Mobile SAM, the result is the same.
Please help?!
Version: Brave New World
The animation plays correctly, the interceptor, be it SAM or fighters, will visually engage the attacker.
Then, a message will display. Something like: thanks to your intercepting Fighter, an enemy Bomber that attacked your Infantry suffered 33 damage. To further make sure, I can see the enemy Bomber returning to base, a red -33 marker over it. I can also see my Fighter gaining +2 EXP for the interception.
HOWEVER, that is a LIE. The 33 damage (or whatever the amount) is the damage inflicted to the Bomber by the TARGET in normal combat, not interception damage. The enemy Bomber still suffers 33 damage when I replay the scenario and take away my intercepting Fighter.
I have tested this many times, with me as both attacker and defender. The damage the attacking Bomber (No Evasion promotion involved!) suffers does not vary, be it intercepted or not, despite the animation playing correctly.
With me on the attack, I'll have for example a Bomber vs a GW Infantry. The tooltip shows that I'll suffer 15 damage, and target will suffer 50 damage, and that there is one interceptor (a Mobile SAM for example). I attack, sure enough, the enemy Mobile SAM plays its interception animation, and by the end, my Bomber takes 15 damage and the GW Infantry takes 50 damage, just like the tooltip says. I replay the scenario and take away the enemy Mobile SAM, the result is the same.
Please help?!
Version: Brave New World