YoungMrNewby
Chieftain
- Joined
- Aug 9, 2014
- Messages
- 2
Hello, Forum people. I have been lurking here for a while and there seems to be a general consensus that science is king, and rationalism is almost essential at high level. I'm currently playing at Immortal and mostly winning (I've yet to attempt Deity), and so far I don't see why it is so important. I can see that falling too far behind in tech will eventually get you killed, but being a bit behind seems to be fine, especially before the Renaissance, and even in the mid to late game lagging behind the tech leader by six or seven techs (or even fifteen or twenty while you're in the final push for victory) seems to be fine, so long as the tech leader is your friend - and of course they are, because you know which side your diplomacy is buttered.
It seems to me (a humble and amateurish creature) that science, rather than being king, plays second fiddle to diplomacy. Back in Civ 4, this meant having techs that other people didn't, because that was one of your most important diplomatic tools, but in Civ 5 your tools are different. Science seems to me to be just one of a whole set of different things to angle for, and one which can be safely neglected (to a degree) in favour of doing things which will boost your ability to bribe, befriend, threaten, spy, manipulate, and otherwise dictate diplomatic affairs. And as an aside, Scholasticism has, in every game I've taken both that and Rationalism, given me more science per turn than any single rationalism policy.
So: Could I be playing a much better game if I focused on science more? Is Deity going to kill me repeatedly until I have enough science? Or am I correct in my current assessment?
Possibly relevant: I have Gods & Kings but lack Brave New World (don't tell me to get it, I need that money for food); I play on epic; I have never played for or won a science victory (it always seems faster and simpler to go for something else); I like navies (and so have a bias towards Commerce where convenient); and I am mostly talking about games vs AIs (I stand by what I've said for multiplayer but I'm well aware of the difference).
It seems to me (a humble and amateurish creature) that science, rather than being king, plays second fiddle to diplomacy. Back in Civ 4, this meant having techs that other people didn't, because that was one of your most important diplomatic tools, but in Civ 5 your tools are different. Science seems to me to be just one of a whole set of different things to angle for, and one which can be safely neglected (to a degree) in favour of doing things which will boost your ability to bribe, befriend, threaten, spy, manipulate, and otherwise dictate diplomatic affairs. And as an aside, Scholasticism has, in every game I've taken both that and Rationalism, given me more science per turn than any single rationalism policy.
So: Could I be playing a much better game if I focused on science more? Is Deity going to kill me repeatedly until I have enough science? Or am I correct in my current assessment?
Possibly relevant: I have Gods & Kings but lack Brave New World (don't tell me to get it, I need that money for food); I play on epic; I have never played for or won a science victory (it always seems faster and simpler to go for something else); I like navies (and so have a bias towards Commerce where convenient); and I am mostly talking about games vs AIs (I stand by what I've said for multiplayer but I'm well aware of the difference).