Research Agreements

You could always gift them some gold to get one.

Also no longer worth it in BNW. AIs without either cash or GPT flow normally have abysmal science beaker rates compared to the ones flush with cash / GPT.
 
If you're wanting to assess how much science they're making, you could do worse than looking at the score breakdowns, and seeing how much score they have from techs. Not precise, of course, but probably marginally more reliable than counting pop.

I have to say though, when I play I tend not to review these numbers on a turn by turn basis, so generally am not very situationally aware in that sense. Because of that I tend to just ask myself what my gold situation is, and if I am needing the gold for something else. I tend to pretty much run my gold close to the red unless I'm saving up for something specific, so its always an opportunity cost question when offered an RA.


Yeah I used pop in the example because it's the easiest way to assess how much science (roughly) they are producing. Before signing a RA I usually look at what techs they have (ie. they have riflemen but other AIs only have musketmen) as well as pop and if you have a diplomat you can see what buildings they have as well. Also if any of their cities are next to mountains or natural wonders, etc.

Generally though looking at pop is a good indicator because pop translates roughly into science. On Immortal/Diety I never sign a RA without looking at these first, on lower difficulties I don't really care. I just want to make sure the gold I spend is worth the beakers I gain.
 
Also no longer worth it in BNW. AIs without either cash or GPT flow normally have abysmal science beaker rates compared to the ones flush with cash / GPT.

I just give them a luxury copy. Yes that's technically a lump sum gold value of opportunity cost, but especially with dealing with 'Guarded' AI, it's not very much.

I haven't actually calculated RA agreement, but i thought I gained at least a couple turns of science in late game (when I'm first), which given that an RA is only 400 or 450, seems worth it if I'm generating 1000 to 2000 beakers a turn.
 
That would describe the G&K RAs and also Vanilla's.
However, in BNW, you get the LOWEST players yield for the last 8 turns. If he's an era or more behind; you are unlikely to get enough science from the RA to cover your gold cost.
Are you assuming a 1:1 value ratio of :gold: : :c5science:? That seems like a pretty bad assumption.

In most games I'd gladly pay a much worse ratio than that. And, even paying 1 gpt or 2 gpt, that's only 45 or 90 :gold: for a 45 turn agreement. At that stage of the game, that's a pittance.

And again, even if it only gave you one (1) :c5science:, that's one :c5science: that you have that your rivals didn't get.
 
Playing BNW, I almost never accept a RA because it often asks for gold which I would rather spend on buildings or units. Even when offered a straight RA I hesitate because I would rather they not get a tech boost if I can help it.

I only change this behaviour if I have the Rationalism and the wonder that gives the RA bump. I don't feel I am missing anything by not making RA's, but am I incorrect?
 
The differential in total science actually makes better sense of it. I always thought the AI was just being a "jerk" ,and , i would worry i somehow hurt the diplo ,and , the AI "felt" this was the only way it could work with me. Its good to know why this is actually happening ,even though : it will not change my policy of blanket refusing such deals. While i would gain more from the agreement in total science from the deal , a highly undereducated AI receives waaaaaaay more percentage wise ,but , never seems to take that in to account , in its obsession to avoid unfair deals. i feel its kind of unfair another civ feels i need to subsidize it for its own poor planning and/or misfortunes.
 
I don't feel I am missing anything by not making RA's, but am I incorrect?

Yes, you are. Quite clearly you are missing out on :c5science:.
 
i feel its kind of unfair another civ feels i need to subsidize it for its own poor planning and/or misfortunes.

And this is different from real life, how? :lol: Whoever said it had to be "fair"?

Or, another way to look at it: Clearly, since you're ahead, you have an unfair advantage (even if due to your better planning, at this point in time it's an unfair advantage). So, giving some :gold: as part of the deal makes it more fair from their perspective.
 
This is particularly the case if you consider the AI's alternative -- do an RA with a civ that is in its same era at lower cost. In effect, you are compensating the AI for paying more for an RA with you than it would have to pay if it did a same-era RA with another civ.

Of course, the era differential payment is more than the extra gold cost the AI has to pay for a different-era RA, but it is, in part, compensation for that extra cost.
 
And this is different from real life, how? :lol: Whoever said it had to be "fair"?

Or, another way to look at it: Clearly, since you're ahead, you have an unfair advantage (even if due to your better planning, at this point in time it's an unfair advantage). So, giving some :gold: as part of the deal makes it more fair from their perspective.

Well, the AI apparently is adamant on making it "fair" for them. Lets say i am the world tech leader, which is usually true in a game vs. only AI's , then : i am the most lucrative option for research partner ,and , will be the first choice of all other Civs. However , financial constraint would leave me unable to be reasonably expected to constantly do RA with everyone all the time. Supply and demand comes into play now ,I should be getting tribute from THEM. They should be in a bidding war for the worlds best RA.
 
Well, the AI apparently is adamant on making it "fair" for them. Lets say i am the world tech leader, which is usually true in a game vs. only AI's , then : i am the most lucrative option for research partner ,and , will be the first choice of all other Civs. However , financial constraint would leave me unable to be reasonably expected to constantly do RA with everyone all the time. Supply and demand comes into play now ,I should be getting tribute from THEM. They should be in a bidding war for the worlds best RA.

I think that's a fair request to make of Dip options in Civ6.
 
Yes, you are. Quite clearly you are missing out on :c5science:.

... you forgot to add that such a choice is also keeping science from the AI by not signing such an RA. That is an important strategic decision in many instances and a valid tactic. If gaining science means giving the AI science it needs, it may be better to simply not sign the RA. This is often the case in my games as I see no reason whatsoever to help AIs that I plan to defeat sooner or later (usually sooner, which means that it's bad to have an active RA, anyway).

Also, no one mentioned yet that the RAs in G&K are bugged very badly and it is a very bad idea to sign them due to that fact. Basically, an RA can result in no gain at all or maybe 1 science, and when the bug was confirmed, the details were not offered (at least not while I was on the forum, anyway). Signing RAs in G&K is rather like playing Russian roulette. Since there are many other tactics for victory, there was no point to use them when the outcome was extremely uncertain.
 
... you forgot to add that such a choice is also keeping science from the AI by not signing such an RA. That is an important strategic decision in many instances and a valid tactic. If gaining science means giving the AI science it needs, it may be better to simply not sign the RA. This is often the case in my games as I see no reason whatsoever to help AIs that I plan to defeat sooner or later (usually sooner, which means that it's bad to have an active RA, anyway).

Also, no one mentioned yet that the RAs in G&K are bugged very badly and it is a very bad idea to sign them due to that fact. Basically, an RA can result in no gain at all or maybe 1 science, and when the bug was confirmed, the details were not offered (at least not while I was on the forum, anyway). Signing RAs in G&K is rather like playing Russian roulette. Since there are many other tactics for victory, there was no point to use them when the outcome was extremely uncertain.

I find this a fascinating discussion. Is it worth it to miss out on some of my :c5science: if it means denying the AI :c5science: ? In what instances is this a good strategy and what instances not?
 
Well, the AI apparently is adamant on making it "fair" for them. Lets say i am the world tech leader, which is usually true in a game vs. only AI's , then : i am the most lucrative option for research partner ,and , will be the first choice of all other Civs. However , financial constraint would leave me unable to be reasonably expected to constantly do RA with everyone all the time. Supply and demand comes into play now ,I should be getting tribute from THEM. They should be in a bidding war for the worlds best RA.

Interesting, and logical. However from a gameplay point of view that might be detrimental rather than beneficial for the game.

Civ is already a game where advantage multiplies: once you get a small lead its easy to get a big lead, and so on.

If anything, in gameplay terms, this game needs more challenge to the endgame, as at present the difficulty of the game is very much in the first third of the game. The "race" elements (racing to the various victory conditions before the AI does) help a little, but generally speaking this is a game that - while excellently designed - tends to start hard and become easy. Anything that exacerbates this (such as having more favourable RAs or diplomacy when you are winning) will weaken the game experience rather than enhance it.

In fact, to make the game more difficult in the endgame, I'd say it would make more sense for RAs to be based on half the output of the current highest science output amongst all civs. That would close tech disparities, and reduce the current game weighting of science production being more important than other stuff.
 
... you forgot to add that such a choice is also keeping science from the AI by not signing such an RA. That is an important strategic decision in many instances and a valid tactic. If gaining science means giving the AI science it needs, it may be better to simply not sign the RA. This is often the case in my games as I see no reason whatsoever to help AIs that I plan to defeat sooner or later (usually sooner, which means that it's bad to have an active RA, anyway).

I find this a fascinating discussion. Is it worth it to miss out on some of my :c5science: if it means denying the AI :c5science: ? In what instances is this a good strategy and what instances not?

Well, as I said, I pretty much never sign RAs because I see no reason whatsoever to help the AIs. Aside from my original point about not helping the AI with science, there's also the very important point about Declaration of Friendship and its consequences. In BNW, RAs require Declaration of Friendship, and DoF does not work very well in diplomatic efforts due to the way the AI uses it, at least in my games. Specifically, the AI will ask for DoF, but almost always uses it to settle cities in my backyard, spy on me with units pressuring my borders and/or areas that I consider my territory/resources, etc. The result is simply harassment and I see no reason to allow it. It only adds headaches for very little gain in science from potential RAs (assuming that they'll even sign an RA, as they won't or can't in many cases, at least not when I want one). I find it far more efficient to avoid the hassles and headaches by relying on my own resources and city-states as these are far more dependable than AI civs.

In other words, the answer to your question in my approach is: always, or at least the vast majority of instances. I always find it far more efficient to avoid helping the AI with RAs (science plus allowing encroachment for settling and spying), resources, or other assistance (e.g., gold). The exceptions are if an AI is in very bad shape or is in a specific situation where they can deal with another AI that is problematic (until I can deal with the problem myself, of course).

Other approaches are possible, but this is what I find to be the best.
 
... you forgot to add that such a choice is also keeping science from the AI by not signing such an RA. That is an important strategic decision in many instances and a valid tactic. If gaining science means giving the AI science it needs, it may be better to simply not sign the RA.

Facts in counterpoint:
  1. Candidate AIs already have strong friendly relations with you (enough that they're willing to sign the RA in the first place)
  2. Candidate AIs usually are far behind you in score, so giving them some :c5science: is not as big a deal as it is being made out to be
  3. A RA partner is the only ONE of the AIs who benefits. There is a relative LOSS of :c5science: by ALL the other AIs
 
there's also the very important point about Declaration of Friendship and its consequences.
That's an entirely different question. Is it worth it to sign a DoF solely to get the RA?

I might disagree with many of your assertions about DoFs being bad. Plus, there are some positives that you are missing out on, that you don't mention.

I always find it far more efficient to avoid helping the AI with RAs (science plus allowing encroachment for settling and spying), resources, or other assistance (e.g., gold). The exceptions are if an AI is in very bad shape or is in a specific situation where they can deal with another AI that is problematic (until I can deal with the problem myself, of course).
You mention you don't help them with resources, etc. That, too, is missing out on a lot... e.g., if you trade lux resources with an AI, YOU get +4 :) plus some chance of city celebrations. Again, the flip side of this coin is that ALL of the AIs (except one) get a relative MINUS 4 :(.

If there was an ability that said: "All other players get -4 :( except for one, which you designate." Wouldn't that be a good deal? You can pick one of the AIs that is weak, which means that your primary rivals / enemies get a relative -4 :(. Pretty cool, actually.
 
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