Actually the IU series were started also for emperor players who wanted to make the jump to immortal. Many players including myself benefited IMO. I played at that level already but playing all the installments made me a much better player.
Most of the IUs have pretty reasonable starts, beware of the Charlie start, that is a fiendishly difficult one. If you can win that one you're ready to try deity i think. Just checked back, generally the most interesting ones are the first installments since there was a lot of interest then.
Ones i liked most,
- The above mentioned Charlie game
- The first with Monty as leader, has an interested twist shown by Rusten, i wonder if his idea is more common now
- The second with Sury where iirc i was the only one who didn't do what all the others did.
I liked both Pacal games too. The second has aggressive Ai on (misclicked there making the settings
)
Most of the others are fun too, I wouldn't revive III and XII, III is a tedious archipelago map, XII is boring i won't spoil why.
I look forward to seeing these threads revived, it might be that some new ideas will be tried, when we played these series rifles or cannons sometimes cuirassiers was pretty much the standard way to go.