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- Jan 24, 2003
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GOTM135 Germany - Pre-game announcement
Game number 135 in the classic game of the month series puts us in the shoes of Kaiser Bill on a bigger than standard islands map. The Germans are scientific and militaristic. They start the game with Bronze Working and Warrior Code and build panzers instead of tanks. Panzers have the same attributes as tanks, except that they are faster.
This is an Emperor level game, and there is no sponsored victory condition. Therefore all medals and awards are available, and any victory condition will be elligible for a medal.
Note that this map is a non-standard size. Large maps are 130 tiles square by default, but this map is smaller. However, the map is designated as large and has all of the usual settings for a map categorised as large. The player should not read anything into this. The map has been configured like this to manage the required playing time for most people.
This game continues to use a modified form of the standard PTW scenario, and although no bugs have been reported in some time, it is possible that play testing has not been exhaustive. Any in-game event or behaviour that a player feels is unintended should be reported to the GOTM staff immediately.
The Game parameters are:
Civilization: Germany
Difficulty: Emperor
Map size: large 116 X 116
Map topology: Cylindrical Archepelago
Rivals: 9 pre-selected AIs
Barbarians: Roaming
Required victory condition: None
Here is your start position.
The game will be live from 5th July at which point the starting save will be available here.
Game number 135 in the classic game of the month series puts us in the shoes of Kaiser Bill on a bigger than standard islands map. The Germans are scientific and militaristic. They start the game with Bronze Working and Warrior Code and build panzers instead of tanks. Panzers have the same attributes as tanks, except that they are faster.
This is an Emperor level game, and there is no sponsored victory condition. Therefore all medals and awards are available, and any victory condition will be elligible for a medal.
Note that this map is a non-standard size. Large maps are 130 tiles square by default, but this map is smaller. However, the map is designated as large and has all of the usual settings for a map categorised as large. The player should not read anything into this. The map has been configured like this to manage the required playing time for most people.
This game continues to use a modified form of the standard PTW scenario, and although no bugs have been reported in some time, it is possible that play testing has not been exhaustive. Any in-game event or behaviour that a player feels is unintended should be reported to the GOTM staff immediately.
The Game parameters are:
Civilization: Germany
Difficulty: Emperor
Map size: large 116 X 116
Map topology: Cylindrical Archepelago
Rivals: 9 pre-selected AIs
Barbarians: Roaming
Required victory condition: None
Here is your start position.
The game will be live from 5th July at which point the starting save will be available here.