Atlas627
Deity
- Joined
- Aug 25, 2011
- Messages
- 2,930
So I've played a few games now, and the benefits for rivers seem much worse than before. In G&K, rivers gave:
+1 farm food at Civil Service per tile
+1 gold always per tile
Water Mill, Hydro Plant, Garden
Ability to build farms on hills
Potentially defensive position due to unit movement and attack modifiers
Sacred Waters or Garden happiness from Religion
And in BNW, the only change I see is the removal of the gold. The decision to settle near a river now has no impact unless you ALSO choose to take advantage of building farms, those buildings, or defending.
I read many people saying rivers give trade range or a boost to gold earned from routes, but as far as I can tell it does neither. Can anyone confirm this?
Edit: Confirmed, +25% on land routes only.
+1 farm food at Civil Service per tile
+1 gold always per tile
Water Mill, Hydro Plant, Garden
Ability to build farms on hills
Potentially defensive position due to unit movement and attack modifiers
Sacred Waters or Garden happiness from Religion
And in BNW, the only change I see is the removal of the gold. The decision to settle near a river now has no impact unless you ALSO choose to take advantage of building farms, those buildings, or defending.
I read many people saying rivers give trade range or a boost to gold earned from routes, but as far as I can tell it does neither. Can anyone confirm this?
Edit: Confirmed, +25% on land routes only.