paralistalon
Chieftain
- Joined
- Sep 18, 2013
- Messages
- 88
After my first two victories on Deity (Babylon science pangea and France culture random-archipelago), I am left feeling like I want a more warmonger type game since I pretty much avoided war my last two games. I am thinking of more of an early/mid-war civ, and it makes sense in my head to go with England. I imagine taking my first city with composites, then upgrading them to a longbow rush to establish a solid prescence on my own continent, then go into a ship of the line rush for my first cross continent war.
I have attempted this twice today and got burned both times by going to war too early, with just archers and warriors/spears. I got forward-settled on, and my 4 archers, 2 warriors, 1 spear, and a scout got wiped out before they could capture the city. My next game, I demanded that Catherine not settle next to me, so she settles right next to me. I thought I could take out a newly founed 1-pop city with 3 archers and a warrior... clearly I could not! So I figure I just need to be a bit more patient.
My policy plan is to take the tradition opener, then go finish liberty. My plan is to go back to tradition way later to upgrade my amphitheaters into opera houses, then take Monarchy.
My build order would be scout, monument halfway complete, shirne, finish monument, granary, caravan, archers/settlers. The warrior starts to look for ruins and eventually camps next to the first CS it sees to farm a worker. The scout also looks for ruins. I figure two scouts aren't necessary because on continents, the ruins dry up fast. I'm ultimately trying to beeline comp. bows so I'm skipping building a library right away, instread building a caravan for an early science boost.
Does anyone have any advice or critique on my gameplan?
I have attempted this twice today and got burned both times by going to war too early, with just archers and warriors/spears. I got forward-settled on, and my 4 archers, 2 warriors, 1 spear, and a scout got wiped out before they could capture the city. My next game, I demanded that Catherine not settle next to me, so she settles right next to me. I thought I could take out a newly founed 1-pop city with 3 archers and a warrior... clearly I could not! So I figure I just need to be a bit more patient.
My policy plan is to take the tradition opener, then go finish liberty. My plan is to go back to tradition way later to upgrade my amphitheaters into opera houses, then take Monarchy.
My build order would be scout, monument halfway complete, shirne, finish monument, granary, caravan, archers/settlers. The warrior starts to look for ruins and eventually camps next to the first CS it sees to farm a worker. The scout also looks for ruins. I figure two scouts aren't necessary because on continents, the ruins dry up fast. I'm ultimately trying to beeline comp. bows so I'm skipping building a library right away, instread building a caravan for an early science boost.
Does anyone have any advice or critique on my gameplan?