Right then chaps, as the mod nears the point where units are going to have to be placed on the map we have to touch upon the sticky issue of how many units to put on the map.
Now, this has to be a comprimise of keeping the turn speed up whilst also representing the numbers of military units realisticaly. As it is I was thinking of different ratios for different unit types.
Now this is my thinking:
My Example is UK Armed forces and by no ways complete:
Infantry now we can do this in my mind by regiments or numbers?
For example:
- the UK has 51 Battalions of Infantry as of 2008 so 51 Infantry units
- the UK has roughly 50,000 Infantryman so 1 civ unit for 1000 men makes 50 Units
For MBT's & AFV's I was thinking of doing it by numbers:
- the UK has 386 Challenger 2 MBT so im thinking a ratio of 1 to 10 so that would give the UK 38 MBT
- the UK has 789 FV510 Warrior so thats 78 in Civ
For Aircraft, both fixed wing and rotary should be fixed at a 1->5 ratio
- 67 Apache in RL means 13 in Civ
- 146 Panavia Tornadoes in real life so 29 in civ
For Naval vessels im thinking of a one to one ratio. A Carrier Battlegroup is a carrier battlegroup whatever you do.
For Nukes, we can do it by warheads or missiles so:
- the UK has 58 Trident missiles so at a ratio of 1->5 we arrive at 11
or
- 200 Warheads at a ratio of 1 ->5 we arrive at 40
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So in short
For Infantry either
- 1000 RL to 1 Civ Unit
or
- 1 Regiment for 1 Civ Unit
For AFV's\MBT's
- 10 RL to 1 Civ Unit
For Naval Vessels
- 1 RL to 1 RL (IMHO they arent huge numbers of naval vessels out there anyway, I am willing to negotiate though )
For Nukes:
- 5 RL missiles to 1 Civ Missile
or
- 5 RL Warheads to 1 Civ Warhead
Let the debate begin!
Now, this has to be a comprimise of keeping the turn speed up whilst also representing the numbers of military units realisticaly. As it is I was thinking of different ratios for different unit types.
Now this is my thinking:
My Example is UK Armed forces and by no ways complete:
Infantry now we can do this in my mind by regiments or numbers?
For example:
- the UK has 51 Battalions of Infantry as of 2008 so 51 Infantry units
- the UK has roughly 50,000 Infantryman so 1 civ unit for 1000 men makes 50 Units
For MBT's & AFV's I was thinking of doing it by numbers:
- the UK has 386 Challenger 2 MBT so im thinking a ratio of 1 to 10 so that would give the UK 38 MBT
- the UK has 789 FV510 Warrior so thats 78 in Civ
For Aircraft, both fixed wing and rotary should be fixed at a 1->5 ratio
- 67 Apache in RL means 13 in Civ
- 146 Panavia Tornadoes in real life so 29 in civ
For Naval vessels im thinking of a one to one ratio. A Carrier Battlegroup is a carrier battlegroup whatever you do.
For Nukes, we can do it by warheads or missiles so:
- the UK has 58 Trident missiles so at a ratio of 1->5 we arrive at 11
or
- 200 Warheads at a ratio of 1 ->5 we arrive at 40
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
So in short
For Infantry either
- 1000 RL to 1 Civ Unit
or
- 1 Regiment for 1 Civ Unit
For AFV's\MBT's
- 10 RL to 1 Civ Unit
For Naval Vessels
- 1 RL to 1 RL (IMHO they arent huge numbers of naval vessels out there anyway, I am willing to negotiate though )
For Nukes:
- 5 RL missiles to 1 Civ Missile
or
- 5 RL Warheads to 1 Civ Warhead
Let the debate begin!