Ask Dennis Shirk about Civ V: Gods & Kings (submissions closed!)

I asked this one:
"What I've read is that combat and diplomacy will get changes also outside the new features. Will this mean that also Vanilla Civ 5 will get a major overhaul in a patch, for example, longer health bars?"
 
Most important question:

Will DLC civs and wonders be integrated in new expansion, in similar way how Civ4:Warlord civs became integrated in Civ4:Beyond the Sword.
I don't think it's a complete answer, and I don't know this game 'Civ 4', but I have read that certain civs will get changes to their abilities to suit the new options in Civ 5, so even existing civs will be 'integrated'.
 
In G&K are there trade routes which links cities of different civilizations? (like in civ4). If yes trade routes gives just gold or also a bonus to beakers, culture, faith? Are trade routes instrumental to religion spreading?
 
1. Are there any plans to introduce additional(2nd, 3rd, etc) leaders to those civilizations that already existed since initial release?
2. Will atheist civilizations get any new specific bonuses for going the atheist route, or by doing so they will get only the "roleplay" and diplomatic value like it was in Civilization 4?
3. How the introduction of religions will impact Piety and Rationalism social policy trees?
4. Why Civilization 5 so far completely ignores leftist(social-democrat, socialist, communist) leaders? Any hope of them appearing in the future?
5. Is this the final expansion pack for Civ 5 or there will be more?
 
Following yesterday's announcement of the new Civ5 expansion, the three major fansites; CFC, Apolyton and WePlayCiv, have each been given the opportunity to ask 10 questions from the community to be answered by producer Dennis Shirk.

Do you guys plan to communicate with the other fansites to prevent that questions are asked twice? :)
 
The Best questions are probably not regarding content itself, but about other features like re-roll the map, Info Addict's additions and so on. However, I couldn't think of such, so I asked about
- mercantile city states (they can't give money for money, right?) and International Trade Routes
- the United Nations apart from Diplomatic Victory
- a general focus on Industrial and Modern era who have both been neglected in the past.

Now that I think about it I should have asked wether Air Combat will be overhauled as well and wether there will be airports/airfields. It's seriously broken right now...
 
Submitted these questions...

Will there be any new Scenarios with the G&K expansion pack? If yes, can we get a brief description of the new scenario(s)? Thanks!
The answer to this question is in the announcement:
New Scenarios. Three new scenarios will be coming in Civilization V: Gods & Kings. Experience the fall of Rome, explore the medieval era, and my personal favorite: a unique scenario in a Victorian science-fiction setting.
 
I asked about how they decide which civs to include. While I'm not expecting him to slip in the identities of any more left-field inclusions (though one can dream :p ), I am genuinely interested in whether factors like fan requests and bringing back old favourites dominate decision-making, or if the developers like picking more obscure civs like Polynesia and Songhai.
 
I asked "how can you build upon these new features in future content, and could you share any future plans for expanding the game using the new features?
 
- mercantile city states (they can't give money for money, right?)
- the United Nations apart from Diplomatic Victory
- a general focus on Industrial and Modern era who have both been neglected in the past.

Now that I think about it I should have asked wether Air Combat will be overhauled as well and wether there will be airports/airfields. It's seriously broken right now...

I like most of these questions.

aside from that, with the changes to the combat system and possibly tech tree, have the upgrade paths for units been adjusted?

Do the Lancer and Cavalry units still suck?
 
My question submission was as follows:

In the espionage system, how do you gain influence to conduct operations? Is it based on Espionage Points (a la Beyond the Sword), or is it based on Gold spent (a la previous civs), or is it a new system entirely? What operations can be performed with influence, and how can you defend against these operations being performed in your territory?
 
Most important question:

Will DLC civs and wonders be integrated in new expansion, in similar way how Civ4:Warlord civs became integrated in Civ4:Beyond the Sword.

I seriously doubt the DLC civs will be included in the expansion. With what we all paid for those DLC civs, if they were included, then those of us that bought then should get the expansion for free, or at least a refund on the DLCs.

I'm fairly certain that if you only installed Civ 4 and BtS you wouldn't get the civs added with Warlords.
 
I would like to know a bit about the process behind choosing the Civilizations/Leaders for the expansion pack.

- What are your general rules of ruling out or taking in certain Civs(the ones you chose) ?

Also, going a bit ahead of things, I would like to hear about future of CiV.

- Will there be more DLC Civs after Gods & Kings ?

I am sure many fan-favorites are left out and people would like to know will their favorite Civ have a chance to get in the game anymore.
 
I was wondering if korea DLC and some other DLC's (for example denmark i have them) will be part of the expansion or you still have to buy them


Thats my question
 
Are there plans for DLC beyond the expansion? If so, how will they be similar or different to the already released DLC of civ + scenario?

Will there be new natural wonders, and any changes to how they work within Civ V? (i.e. location on map, production bonuses, etc)

Any significant UI changes? Will more buttons be visible at first glance, or is Civ V sticking to the vanilla Civ 5 interface where you must click a button to unveil other options (such as diplomatic interface, etc)?

How will faith buildings interact with culture buildings? Some buildings in vanilla Civ 5, such as the temple, provide culture, but will they also provide faith in Civ 5?

How are spies generated, and what determines how quickly you generate new ones?

Will there be cinematics upon founding a new faith? Or at least a pop-up with music and a quote?
 
I seriously doubt the DLC civs will be included in the expansion. With what we all paid for those DLC civs, if they were included, then those of us that bought then should get the expansion for free, or at least a refund on the DLCs.

I'm fairly certain that if you only installed Civ 4 and BtS you wouldn't get the civs added with Warlords.

Yes, you do get Warlords civs, with Civ4+Bts only. Only thing missing from warlords were its scenarios.

Same thing was true for 2nd expansion for Civ3 including civs from 1st expansion.

And it made sense this way. Those that bought Warlords did enjoy their content exclusively for 1 year, and got additional scenarios.

Also, this way, all MP compatibility nonsense was avoided. If you have BtS, you can play with anyone with BtS, end of story.
 
Top Bottom