Indeed Dakota, we both suffer this game the same way. I also see movies run flawlessly. And I also get short freezes when I try to go from one end of the screen to the other quicly. So it all comes to this, if many have identical problems, perhaps we have a better chance of seeing a patch that will fix it all
I enabled the logs on the game, here are some of the errors found following my latest crash:
Audio
[5431.328] ERR: FAudioManager::GetAudioTagIndex(): Could not find string AS2D_BUILD_GROCERY of TagId 3
[5431.343] ERR: FAudioManager:
oSound(): Illegal scriptId -1 attempted./n
[5734.937] ERR: FAudioManager::GetAudioTagIndex(): Could not find string AS2D_BUILD_GROCERY of TagId 3
[6382.921] ERR: FSharedSoundData::Load: Could not read file Sounds/March.
[6382.921] WRN: Dynamic resident sound could not be loaded, GlobalId: 305
[6382.921] WRN: FSound:
oLoad: Sound Sounds/March could acquire a loaded buffer.
[6382.921] WRN: FAudioManager:
oSound(): Could not load scriptId 322./n
[6414.828] ERR: FSharedSoundData::Load: Could not read file Sounds/Collateral.
[6414.828] WRN: Dynamic resident sound could not be loaded, GlobalId: 326
[6414.828] WRN: FSound:
oLoad: Sound Sounds/Collateral could acquire a loaded buffer.
[6414.828] WRN: FAudioManager:
oSound(): Could not load scriptId 308./n
LSystem
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_IRON_WORKS.
Failed to place goal building ART_DEF_BUILDING_HYDRO_PLANT.
Failed to place goal building ART_DEF_BUILDING_FACTORY.
Failed to place goal building ART_DEF_BUILDING_HOSPITAL.
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_HOLLYWOOD.
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_ISLAMIC_MONASTERY.
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
LSystem failed to place node Leaf_Farm_4x4!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
LSystem failed to place node Leaf_Farm_4x4!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Layout failed to complete while adding generic buildings!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
LSystem failed to place node Leaf_Farm_4x4!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/BombShelters/BombShelters.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
LSystem failed to place node Leaf_Farm_4x4!
Resmgr
RESMGR: Texture PlayerColor01.tga failed to load
RESMGR: Texture PlayerColor02.tga failed to load
These are some of the error logged. Errors appeared only in these files, all other files seem ok.