INSERT INTO HandicapInfo_Goodies
(HandicapType, GoodyType)
VALUES ('HANDICAP_PRINCE', 'GOODY_BARBARIANS_WEAK');
This is why I did not get them.no barbs unless the goody hut is more than 7 tiles away
Goody Huts are improvements, doesn't matter how you place them (map script, IGE or FireTuner) they will behave the same. (The same is not true for Barb Camps though.)
There are however some conditions you may not be meeting using IGE vs map script placed goody huts
No Barbs if you don't have a capital. If you only have a capital, no barbs unless the goody hut is more than 7 tiles away