[BtS] DIPLOMACY: a mod for Diplogames!

Why not Menzies as well. I know he's a Roosevelt-based leader, but he looks a lot like the guy.

I'm thinking of a shade of green for Iran. I think I'll go with Harlequin. (And no, I'm not gay because of my obsession with getting colors right.)
 
Why not Menzies as well. I know he's a Roosevelt-based leader, but he looks a lot like the guy.

Its funny you say that, I am actually talking to an Australian friend of mine who is insisting I put Menzies in the game. So I'll do it. Menzies is in.
 
I'm done!

Remember, Iran's primary color is Harlequin (68, 148, 74 in RGB notation).

I'm actually impressed, especially by the new Brazilian button I made. I think you may find yourself using tsentom's flag instead of mine. It's really spectacular.
 

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Okay, well its still going to need some tweaking, and I'd like to get some more Australian flavored units, particularly the musketman, cuirassier and cavalry. I wouldn't mind a grenadier and cannon too, but for now I'm using british units (most Australian units of that era looked exactly like british ones anyway) but I put up a request in the units thread so hopefully somebody decides to make them.

But for now this is what their units look like, top units are ancient, middle is medieval, and the bottom are industrial era units. I hope this looks okay so far. I think I'm going to make the blue on the flag a bit lighter and less "Bright/brilliant" so it looks a bit different than the color I used for America.
 
MadmanOfALeader (and Capo), I know you're making these buttons for Capo's mod but would either of you mind if I use some of them for a future version of Thomas' War as well?
 
Of course I don't!
 
I am having some trouble deciding on UUs for the following Civs:

Vietnam: I am going to make their UU the VietCong but I am not sure whether to have it repalce the infantry or the marine.

Iran: I want a modern UU becuase this is to represent a modern and Islamic (in my mod all of the Persian leaders are Zoroastrian) Iran/Persia, so the unit should exemplify that. I don't know what the UB should be either, although I haven't started them yet.

Songhai: I want to make it a mounted unit, probably replacing a knight. I think their UB will be a stable replacer as well.

Any ideas?
 
I decided to make the Viet Cong UU replace Infantry rather than Marines (mainly because I already have a marine replacement for Congo and I think the Iranian UU is going to be a Marine unit as well). I am basically done with the Vietnam module too, although I still have to fix the archer kfm. And I am going to release these modules all together (Songhai, Congo, Minoans, Iranians, Vietnamese, Australians) in one package. And from what it looks like this one will be out either BEFORE or with the Americas module pack. Originally this was going to come out after the Americas pack. But I'd rather have quality than expedience, so it'll just wait a little longer.

Also Ekmek seems to have fixed the Curtin LH issues, so that's good. And I still can't figure out how to alter some units to look like Aussie units, but I'll try and figure that out before I release it.

Anyway, as usual, I am giving a preview of what the Vietnamese units look like. I've arranged them from Ancient to modern (going from top to bottom). I hope you guys like them!

EDIT: the leaders are Trung Trac (Aggressive/Charismatic) and Ho Chi Minh (Philosophical/Organized). I based their traits on OTHER vietnam modules that are out there. But mine is the only one with this flag and button (thanks to Madman), and all of these flavored units. Although I invite anyone to use any of my files when they are released.
 
I'm curious, what are the UUs and UBs for the Americas modules?
 
Just off the top of my head (I was going to do a full preview as soon as I get the Bernie units) here is what their names are, I'll come back and put their stats and stuff later because I'm working on some modules ATM.

Mexico:
UU - Villista, replaces Cavalry
UB - Zocalo, replaces Colosseum (I THINK)

Argentina:
UU - Granadero a Caballo (mounted grenadier), replaces Cavalry
UB - Logia de Independencia, replaces courthouse (I THINK)

Brazil:
UU - Bandeirante, replaces Musketman
UB - Dance Club, replaces Broadcast Tower

Cuba:
UU - Mambise, replaces cavalry
UB - Casino, replaces Theatre

Gran Colombia:
UU - Libertador, replaces Cuirassier
UB - I forget what its called but it replaces courthouse

Canada:
UU - Canada Corps/Expeditionary Force, replaces Infantry
UB - Microwave Tower, replaces broadcast tower

I know there is some overlap here, but its important to understand that I wanted to UUs to be accurate rather than different, same with the UBs. Further since these are modules that you can add and remove at will from my mod you should think of them in the context of the civs I have in the mod as well as the first module pack and the upcoming module pack with Congo, Songhai, Iran, Minoans, Vietnamese and Australians. What I am going to do, once I finish the modules for the Americas was do a full preview and see if I should change anything, so none of this is written in stone although its a good indicator of what the final product will be.
 
Oh, you didn't go with the hockey rink as a building for Canada? Eznas has one.

I thought you would have gone with a Mountie for Canada.

I think you're talking about the Cúcuta Congress.
 
Oh, you didn't go with the hockey rink as a building for Canada? Eznas has one.

I thought you would have gone with a Mountie for Canada.

I think you're talking about the Cúcuta Congress.

I suppose I could still do a hockey rink for Canada. And I decided against the Mountie, partially because I already have four mounted UUs in this pack and also because I don't know that the mounties actually did much (they are more police than anything else).

I am talking about what the Cucuta Congress was, but there were others so its a general building rather than a specific congress. I think its actually just called Congresshouse. There were NUMEROUS congresses that resulted in Gran Colombia's formation. The Logia Independencia is basically a Masonic lodge, just like in the United States masonic lodges played a major role in south american independence, particularly in Argentina.
 
I think we need some good LHs for this new European module...

You're already working on Cersobleptes, and that would make a good Dusan of Serbia. Put him together with Garret's Tito and you've got a good pairing.

Likewise, a good Romanian modern leader to go together with Vlad Tepes and Michael the Brave would be Nicolae Ceausescu. He had one of the roughest Communist governments east of the Curtain and has the oversized palace to prove it!

Of course, for Switzerland we've got Guillaume Henri Dufour. I have to be honest, I never thought we'd find a decent Swiss leader without having to resort to William Tell. Thanks for the idea!

You've already got Gustavus Adolphus. Maybe a new improved Karl XII can tag along for the ride.

Italy? Can't go wrong with Lorenzo de Medici and Mussolini!

For Bulgaria it has to be Stefan Stambolov. We need a new LH who isn't a reskin of Bismarck... I know they called him "the Bulgarian Bismarck", but this is just ridiculous.

And for Scotland, Mary Stuart and Robert the Bruce.

For Lithuania, either Mindaugas or Jogailas?
 
Those are all great ideas. I was going to try to limit the modules to two leaderheads a peice though, because that would save me some work, plus it will be easier to make varying trait combinations. I should be finished with Cersobleptes and Guilleme Henri Dufour around the same time, and I'm actually making a Dusan based on Cersobleptes as well (basically with different facial hair and crown). Karl I was considering making as well, but we'll see. For Italy I was thinking Lorenzo and Garibaldi actually, but I could make three for them too.

But anyway, here is another preview. This is a Minoan preview. I gave them flavored units so they looked different than the Greeks, which meant I had to go through the arduous process of reskinning a bunch of units, but I think they turned out pretty well. I also put some images of the Industrial era Greek units (that I also used for the Minoans) as well. Only Iran and Songhai to go and Module Pack II is finished. Which is surprising because I thought I'd be done with the Americas first (I started on them first at least). But like I said before; quality over speed. The Americas module pack is FANTASTIC, I can't wait to put it out!

Anyway, here are the Minoans, in all of their glory. The Hypaspist unit is going to be their UU, replaces Axeman, I don't know what to call them yet though because Hypaspist is more of a Macedonian unit (and much like the Hoplite implies the unit is carrying a shield, which obviously this one is not). I put ancient on the left, medieval in the middle, and the Greek industrial units on the right. I hope you like them!
 
Shoulda paid more attention during Greek Histrory class at college... I have no idea what to call them. Minoans were really not that into war.
 
Worst case scenario I just look up the greek word for "Swordsman" or whatever and use that.

I was going to use the Army of the Guardsians of the Islamic Republic as the UU for Iran (with a shortened name obviously). Could you check out the wiki page and let me know what you think their abilities should be?
 
I think the name should be shortened to "Revolutionary Guard".

This is a Marine replacement, right?
 
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