What about approaching this issue from the opposite direction? Cities in Civ 5 should be very weak when founded and it is this period of time that the Barbarians need to exploit.
For example, when a new city is founded, perhaps it could start out as a hamlet. A hamlet would not be able to build city walls or a barrack or be able to defend itself. A unit could still occupy the Hamlet, but that is all. Barbarians should be able to attack en masse.
Once a city grows to a suitable size, it could then add walls and with the construction of a barrack it would gain its original ranged attack. Barbarians would be weaker against these better defended cities.
The period of time that a city would require to grow large enough to defend itself would be the ultimate window of opportunity for Barbarians to sack cities. It would also force the player and AI to make sure that new cities are properly accounted for when looking at overall realm city defense strategies.
Is something like this possible now, or would it require the DLL files?
-Hrnac
For example, when a new city is founded, perhaps it could start out as a hamlet. A hamlet would not be able to build city walls or a barrack or be able to defend itself. A unit could still occupy the Hamlet, but that is all. Barbarians should be able to attack en masse.
Once a city grows to a suitable size, it could then add walls and with the construction of a barrack it would gain its original ranged attack. Barbarians would be weaker against these better defended cities.
The period of time that a city would require to grow large enough to defend itself would be the ultimate window of opportunity for Barbarians to sack cities. It would also force the player and AI to make sure that new cities are properly accounted for when looking at overall realm city defense strategies.
Is something like this possible now, or would it require the DLL files?
-Hrnac