Yzman
Deity
Rewarding beakers makes little sense. Think of it from the other end, what if I am so far ahead that I gain a lot of beakers, but don't actually discover a new tech? Why would they reward me for NOT discovering something?
I think the logical fix is to reward whoever discovers the most UNDISCOVERED techs. That gives the best of both worlds I feel. It rewards actually gaining techs, but doesn't allow someone to research horse riding and beat someone researching radio ( even though this situation should never really come about often if you are playing on a sufficient difficulty)
I think the logical fix is to reward whoever discovers the most UNDISCOVERED techs. That gives the best of both worlds I feel. It rewards actually gaining techs, but doesn't allow someone to research horse riding and beat someone researching radio ( even though this situation should never really come about often if you are playing on a sufficient difficulty)