bobakanoosh
Chieftain
Hello,
For the longest time, I've seen plenty of either total conversion mods or added civ mods that are based on creatures/aliens/people that don't really resemble humans at all. The leaderheads are usually unique, as well as stats, pictures, listings, buildings, etc. but almost all of them still use all the vanilla unit model assets (like a Tau mod from 40K: they're blue futuristic aliens, but all the units are vanilla Civ. it makes no sense!)
I love mods, and if it weren't for my life being divvied up between my job, lady, and general lifestyle, I'd be a mod creator for sure. I appreciate the hard work and copious amounts of time poured out from content creators as well, but when I see mods like that, I'd find myself just not being immersed in it because I'm expecting people that often times look nothing like the Vanilla Assets.
So why is that? Is there some stereotype that Civ 5 modders are lazy? is there a hindrance from the game engine that just doesn't allow custom unit models? is it just simply stupid-hard to create custom assets? I tried looking up the root cause, but nothing really turned up from my googling...
Moderator Action: Moved to the main C&C forum as this is where questions should be posted.
For the longest time, I've seen plenty of either total conversion mods or added civ mods that are based on creatures/aliens/people that don't really resemble humans at all. The leaderheads are usually unique, as well as stats, pictures, listings, buildings, etc. but almost all of them still use all the vanilla unit model assets (like a Tau mod from 40K: they're blue futuristic aliens, but all the units are vanilla Civ. it makes no sense!)
I love mods, and if it weren't for my life being divvied up between my job, lady, and general lifestyle, I'd be a mod creator for sure. I appreciate the hard work and copious amounts of time poured out from content creators as well, but when I see mods like that, I'd find myself just not being immersed in it because I'm expecting people that often times look nothing like the Vanilla Assets.
So why is that? Is there some stereotype that Civ 5 modders are lazy? is there a hindrance from the game engine that just doesn't allow custom unit models? is it just simply stupid-hard to create custom assets? I tried looking up the root cause, but nothing really turned up from my googling...
Moderator Action: Moved to the main C&C forum as this is where questions should be posted.