By definition a concentration camp means a camp where persons (as prisoners of war, political prisoners, or refugees) are detained or confined.
I see how introducing these in Civ5 would be controversial, even if it's just a mod, because people would think of the Holocaust and concentration camps would be seen as glorifying it.
But then I can argue: why is a Hitler's mod acceptable at all?
I personally would be delighted to be able to build CCs as I view them as an important part of history and that's what Civ is about.
I don't know how to successfully make mods or balance them, so I'll propose some ideas on how should CCs be introduced in game but anyone is invited to participate.
3 types of CCs, one for each Ideology:
Extermination Camps - Autocracy (http://en.wikipedia.org/wiki/Nazi_concentration_camps)
Internment Camps - Freedom (http://en.wikipedia.org/wiki/Internment_of_Japanese_Americans)
Labor Camps - Order (http://en.wikipedia.org/wiki/Gulag)
Extermination Camp:
Internment Camp:
Labor Camp:
All CCs require a police station and have high maintenance costs.
I see how introducing these in Civ5 would be controversial, even if it's just a mod, because people would think of the Holocaust and concentration camps would be seen as glorifying it.
But then I can argue: why is a Hitler's mod acceptable at all?
I personally would be delighted to be able to build CCs as I view them as an important part of history and that's what Civ is about.
I don't know how to successfully make mods or balance them, so I'll propose some ideas on how should CCs be introduced in game but anyone is invited to participate.
3 types of CCs, one for each Ideology:
Extermination Camps - Autocracy (http://en.wikipedia.org/wiki/Nazi_concentration_camps)
Internment Camps - Freedom (http://en.wikipedia.org/wiki/Internment_of_Japanese_Americans)
Labor Camps - Order (http://en.wikipedia.org/wiki/Gulag)
Extermination Camp:
- Increases a city by 10%.
- Has a specialist slot.
- Eliminates all unhappines points coming from local city's negative public opinion of chosen Ideology.
Internment Camp:
- Increases Local City by 2.
- Decreases by 5% while at war, if the war was declared by the opposite side and the enemy leader has never asked for a peace treaty since he/she declared war.
Labor Camp:
- Has 4 non-specialist slots; each slot provides 2 20% improvement rate (in 3 tiles around the city) 1 10% groth rate when filled.
All CCs require a police station and have high maintenance costs.