Yeah, let's send two spies to Stalingrad. The one in Beijing is still just sitting around - I guess we use it in the American campaign later.
@PPP,
Doesn't seem like enough wealth building. I agree w Mitchum, we should be cranking our research as much as possible. In my 14t, we went from 700bpt @ 0% to about 1900bpt right now. We currently have 4500bpt @ 100% with significant money loss. 3GD is an instant 500hpt. The research rate will keep increasing as we get further growth and Sci hires (500-1000bpt? No idea how much). 20 RI's are worth circa 500bpt, as is Free Religion assuming we can afford to run it (with some luck, T+13 5-GP done, we do have some turns for it). In short, it seems to me like >6000bpt @ 100% is quite doable in the very end.
We need some marines to take Stalingrad. Indian vets can take Washington and/or Philly, Old Russian vets hit Seattle, and another stack NYC and Xian. Worst case scenario, we switch to Police State and Slavery on the turn we launch and insta-whip 30 tanks.
How many workers do we need? I started moving more into old England. Coventry's tiles might just flip to Sushi culture in Canterbury, York and Nottingham, saving us some trouble. We need more in the Siberia/Kamchatka area and the northern island. And def. some in the eastern islands - the Bcool island workers are basically done their work there and can move. India needs some for sure. Lahore has 6-7 FWs around. I was hoping to capture those in the next few turns. Maybe we should count up the worker turns required in each area and divide by 30-ish turns - see where we stand. I'll see if I can do that tonight.
Infrastructure: what's the payoff at this point? Take University: 200h = 200g = circa 200b, which is 133 Sci-turns. So, if a city like Nanjing builds one at T+9, we're not getting the cash back.
@PPP,
Doesn't seem like enough wealth building. I agree w Mitchum, we should be cranking our research as much as possible. In my 14t, we went from 700bpt @ 0% to about 1900bpt right now. We currently have 4500bpt @ 100% with significant money loss. 3GD is an instant 500hpt. The research rate will keep increasing as we get further growth and Sci hires (500-1000bpt? No idea how much). 20 RI's are worth circa 500bpt, as is Free Religion assuming we can afford to run it (with some luck, T+13 5-GP done, we do have some turns for it). In short, it seems to me like >6000bpt @ 100% is quite doable in the very end.
We need some marines to take Stalingrad. Indian vets can take Washington and/or Philly, Old Russian vets hit Seattle, and another stack NYC and Xian. Worst case scenario, we switch to Police State and Slavery on the turn we launch and insta-whip 30 tanks.
How many workers do we need? I started moving more into old England. Coventry's tiles might just flip to Sushi culture in Canterbury, York and Nottingham, saving us some trouble. We need more in the Siberia/Kamchatka area and the northern island. And def. some in the eastern islands - the Bcool island workers are basically done their work there and can move. India needs some for sure. Lahore has 6-7 FWs around. I was hoping to capture those in the next few turns. Maybe we should count up the worker turns required in each area and divide by 30-ish turns - see where we stand. I'll see if I can do that tonight.
Infrastructure: what's the payoff at this point? Take University: 200h = 200g = circa 200b, which is 133 Sci-turns. So, if a city like Nanjing builds one at T+9, we're not getting the cash back.