r_rolo1
King of myself
Maybe, but a food distribution system has it's own issues, regardless of using the MM bore of manual controled caravans, citizen swap ( like in CivCol ... probably the only good feature of the game ) or some kind of automation.The only way a "realistic" climate change system could work in-game is if Civilization had a climate system and therew as ability to set food distribution across the empire.
I would 100% support a climate model in the game , though It would help a lot in ganarating interesting maps as a side effect