Hmm, on the installs that the mod doesn't work right with, I don't have the DLCs, but the one that does I do.
Might be something to that, then.
Hum... i don't have spain DLC and i have the tech tree problem...
Try downloading the Spanish DLC and then try again . If you have good results please let us know.
I can confirm this (at first I was skeptical as I really do not want to give 2k another cent for CiV) I had a vanilla digital deluxe edition install then installed HitM and had the tech tree bug. After installing the dlc it went away. (I wish I would have backed up the key tech tree files to compare them, doh!)
Great work on the mod, will be really cool as it progress's further. Even now it has brought back some fun into CiV, nice job!
The Tech Tree files should be the exact same. I think the issue is with the DLC Civs. I think certing aspects of them aren't very mod friendly. I suspect it's the Incan Terrace gaining a food bonus with Fertilizer.
The fix should be easy. All I have to do is make seperate add-on modules that address each individual DLC seperately (that require the original HiTM to work). Then, all you need to do is download HiTM2, then any additional add-ons for the DLC you own.
That's about the only way I can think of to address it. But it should solve the issue for everybody. I'll do this for the next version.
First of all nice work with the mod I really enjoyed civ5 for a change. Keep up the good work.
My issues/problems with the mod:
Gamerince, Small Pangea map with 8 Civs and 6 City states, Epic speed
-Some citiy images dissappear after they grow over 10. I tried to reload but my capital is there but the image is gone. It could also be related with the wonders you added I'm not sure that should be tested.
Altough I conquered a city from Russia and that city image wasn't on the map(it had no wonders).
-I guess its already noted because i saw some posts about it: Lack of Iron, or the 'heavy' use of Iron. Anyway I had problems with Iron so did some other civs and they became easy prays.
-I saw that the AI has lots of troops and I'm in constant war for the last 2 centuries from 1700s..I'm not that aggresive I conquered 1 city state (it was my 4th city) after that it was constant war.
-Research view stuck around industrial era (fertilizer)
-Research might be going too fast, was in industrial era around 1800 but its my first game so further testing might be needed.
-maybe game mechanics or mod I don't know this is my first game after patch; civ X is friendly with me, we start trading goods and accept a research agremeent and then 2 turns later they attack me. While they are on another island and they don't sent any troops to me.
-Something personal: I don't like the idea that a workshop must be built to have a Factory,its a good idea but it drives the maintance costs up.
I added my latest save and some older autosaves.
Most of the issues you've outlined I have taken care of for the next version. I squashed the "dissapearing city graphics" issue with building wonders. As I suspected, it was a simple fix. I found a work around for the "Iron vs. Coal" issue that I can live with, and I have addressed the speed in which the Techs are discovered.
I'm just putting the finishing touches on v2 now, and I'm hoping to have it released in the next few days.