scoutsout
Minstrel Boy
How are we fixed for troops? I'm a little worried that we're vulnerable. We need to make sure we stay on the best of terms with Russia and France.
Don't empty their treasuries completely in tech trades (if you bankrupt a civ they can declare war on you just to get out of the GPT...)
I think we should build some rifles, with an eye towards upgrading to Infantry. We need to inventory our obsolete units and either upgrade them or (SLOWLY) disband them. I'd like a small squadron of roughly 1-2 dozen cavalry to skirmish in the defense, just in case. We need to continue building Galleons, because ship chaining is regarded as an exploit under RBCiv rules... if we ever have to fight a war overseas, we will need lots of transports. Better to upgrade than to build... because of the tech pace, our shipyards will need to build destroyers when Combusion becomes available.
Believe it or not, we might actually need Marines in this game. The AI seems to like researching Amphibious Warfare...so when we get close to Fission, we may want to see if that tech becomes available for trade...
If France gets the UN and we can't secure RoP with Russia, we might need to go AROUND Russia... If the UN gets built overseas we might want to consider a real "Blitzkrieg". Take a coastal city on the opening turn of the war and proceed inland immediately with Panzers...
We need to devote some careful thought to endgame, it is drawing near. Mutual Protection Pacts can make it touchy. We might be forced to declare war on somebody and wait for them to come after us first, to avoid a dogpile on us....
Don't empty their treasuries completely in tech trades (if you bankrupt a civ they can declare war on you just to get out of the GPT...)
I think we should build some rifles, with an eye towards upgrading to Infantry. We need to inventory our obsolete units and either upgrade them or (SLOWLY) disband them. I'd like a small squadron of roughly 1-2 dozen cavalry to skirmish in the defense, just in case. We need to continue building Galleons, because ship chaining is regarded as an exploit under RBCiv rules... if we ever have to fight a war overseas, we will need lots of transports. Better to upgrade than to build... because of the tech pace, our shipyards will need to build destroyers when Combusion becomes available.
Believe it or not, we might actually need Marines in this game. The AI seems to like researching Amphibious Warfare...so when we get close to Fission, we may want to see if that tech becomes available for trade...
If France gets the UN and we can't secure RoP with Russia, we might need to go AROUND Russia... If the UN gets built overseas we might want to consider a real "Blitzkrieg". Take a coastal city on the opening turn of the war and proceed inland immediately with Panzers...
We need to devote some careful thought to endgame, it is drawing near. Mutual Protection Pacts can make it touchy. We might be forced to declare war on somebody and wait for them to come after us first, to avoid a dogpile on us....