News: TSG134 Announcement!

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Civilization 5 - Game of the Month Training Series Game 134
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Welcome to the 134th game in the GOTM V Training Series! This Series will allow new and old GOTM fans to try out these features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.

Must Read!
We would like to ask you to abide by our most sacred rule: Don’t replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif, Knowtalent or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.

Civ V BNW - TSG134 Details:
Player (You): - Ashurbanipal - Assyria
Victory Condition: Diplomacy but all other VCs are enabled.
Difficulty: Immortal
Civs/City-States (including player): 8/12
Map Type/Size: Pangea
Game pace: Standard

Game options:
Start - Ancient Era
Enabled - No Ruins, Quick Combat, Quick Movement

(Regardless of starting options, you may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279.
Game Requirements: Wonders of the Ancient World DLC, Gods and Kings expansion, Brave New World Expansion.

Assyrian Unique Attributes:

Spoiler :
UA: Treasures of Nineveh - When a city is conquered, gain a free Technology already discovered by its owner. Gaining a city through a trade deal does not count, and it can only happen once per enemy city.
UB: Royal Library - Library replacement. +1 Science for every 2 citizen Citizens in this City. Also has a slot for a Great Work of Writing which, when filled, gives extra XP to trained Units.
UU: Siege Tower - Powerful melee siege unit which grants a city attack bonus to nearby units when next to an enemy city. May only be built by the Assyrians.


This is where you will start:




Information about threads associated with each individual TSG -- Must Read if you are new to our Game of the Month!
Spoiler :
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.

TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don’t be afraid to ask questions). It’s also used to discuss the game before you start, and post problems with opening the save. Please don’t post any game-related info once you open and play the save. Instead use the next thread.

Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.

After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.

Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by date and score). We will issue medals to the top 3 winners (based on earliest date finished). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.


File Upload System
We have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature) Please note: you must submit your game on the turn following Victory. If you continue to play, the game overwrites the data and your submission could be rejected by the submission system.

This game runs for a month and ends June 1st, 2016.


The save will be available for download on May 1st, 2016, midnight Central Standard time (UTC -6:00) in the US.

The Save can be found here.
 
I'd move the warrior to the gems to see if there is good food in the fog. If so, settle on the gems. if not settle in place.
 
I think it's ok to settle in place, then kick down a few neighbors for their techs :)
 
Interesting start for Pangea, since it looks more like Fractal or Archipelago. Unless the warriors spots GBR, SIP. The Gem spot is attractive, but looks like too much water for my tastes.

My initial plan is to get four Tradition cities up, then start training CBs and then those lovely Siege Towers. Then try and kill a neighbor. I never seem to be able to afford upgrades, so I hope to skip archers.

EDIT: Why only 12 CS, especially when Diplo is designated VC? Is not the usual default 16? I do not think I mind, as that will at least make Diplo a bit harder. But with Assyria, I imagine most folks will be pursuing Diplo-by-force rather than finesse and gold. In that case, the missing CS should not be a factor!

I am sure my game will require Globalization. RNG will be a big factor too. Will there be AIs to liberate? Have to wait and see!
 
well this was the least amount of activity for an Announcement thread that I have seen, haha. i'll be publishing results in a bit so the downloads and submissions numbers could be interesting.
 
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