How many and which civilizations have you yet to win with?

DWilson

Where am I? What turn is it?
Joined
Jun 7, 2012
Messages
1,969
Location
Milwaukee, WI, USA
Just curious, which civs have you yet to go all the way with. I was surprised when I looked info my achievements to find out mine:

6 civs:

1. Byzantium
2. The Celts
3. Carthage
4. Ethiopia
5. Portugal
6. Poland

(There would probably be a couple vanilla civs here as well, but I decided to get the achievement for winning with all the leaders sometime in early 2012, using Spain, Denmark, and England (of all, vanilla, civs) to finish the pre-G&K civs).

This probably demonstrates that I'm not a particularly religious heavy player (though I usually found one), and for some reason have yet to into space with Poland.

Anyhow, what are yours and why?
 
Quite a few for me actually, there are some Civs I just don't like and never pick. I guess I'll have to eventually try as them all but off the top of my head:

Portugal
India
Assyria
Mongolia
Sweden

There are others too but my main reason is that I just don't play as them due to their UA/UU setup!! Mongolia for example are too aggressive towards CS and I like to play peacefully if I can. In fact, if Mongolia are in my games and they start bullying the CSs near me I tend to defend them either by blocking off their advance or DoW on them. Nobody likes a bully!!!!
 
I wanted to get all the achievements so I played with all civs. I would say that the least fun for me were Assyria and Denmark. The most fun Persia and Sweden.
 
I started playing recently, but I'm obsessed with winning with England and as I don't like Domination Victories, it's proving hard to achieve.
 
Use the two spies from renaissance to steal 2 techs each, and when they are leveled up to level 3, put them in City States to perform coups. At that time the AI will most likely not have any spy in the CS and can't coup back the City State. You can move them from CS to CS and just ally yourself with a bunch of city states. This will make any VC easier, since you will have more faith, culture, food, a lot more happiness and an occasional unit so you can spare some hammers on your own units.

Sometimes your spy will be killed, but you can level it up easier if you keep some early techs undiscovered so the spy can steal faster, or if you are tech leader just plant it in the capital, it will kill other spies, and level up pretty fast.
 
I skipped the Zulu entirely and have no plans of playing as them. (I like playing AGAINST the war mongling civs such as the Zulu, not so much playing them myself)
I've only won as Mongolia in the scenario named after them (very early Vanilla before the nerf to Knights/Calvary)

I've won as everybody else.
 
2. or... 3.. technically

I won as them all but

With Netherlands I won as them and it counted towards my win in Into the Renaissance

and I think I did something with Portugal (I think I was on as them in the Africa scenario.. not sure.
 
I just can't get terribly jazzed about Denmark or Assyria, either. I suppose I should play one of these days, and maybe try some Immortal-level rushes with them.

Keshiks are fun, though, Jon :).
 
Close to all of them I think. Sometimes the achievement doesn't unlock in Steam even though I did get a win with that particular Civ but for the most part it's all there. There are some Civs I didn't get to play yet like Portugal or Austria
 
I've played and won as everyone. Some a few times. I play too much Civ.

Denmark is a ton more fun since they changed Zerkers to metal casting. AI's get to pikes quickly, but only a few bother to push towards steel, so Denmark gets a large window to trash anything and everything. It doesn't necessarily need to be on offense; they come around a time a lot of AI's are looking to suicide some units, and attacking into zerkers is a nightmare.

It kind of sucks after that since you don't have any bonuses. Nobody played Denmark for ski infantry and their coastal move tricks even aren't that great as the game goes on.

I agree on Assyria though. If the game wasn't so skewed to tall peaceful play, it may be more fun.

I can't get too hyped about any of the classical era Civs. Even on lower difficulties, you need to spend early game getting some key infrastructure in place, so the window to actually get and use classical units is so very small. Pikes are on the field at the same time, and if you are rushing towards a medieval tech before universities, they are out just shortly after.
 
ive won as almost everyone, i havnt won as [India Ethiopia England Brazil Venice and Assyria
Denmark is a ton more fun since they changed Zerkers to metal casting. AI's get to pikes quickly, but only a few bother to push towards steel, so Denmark gets a large window to trash anything and everything. It doesn't necessarily need to be on offense; they come around a time a lot of AI's are looking to suicide some units, and attacking into zerkers is a nightmare.
they are insane man, my first emperor game i played on small Italy, started next to Korea who had almost made it to the renaissance by the time i made i got about 4 berserkers he had about 2 warriors a spearman and an archer captured his first city he bought a Hwacha in seoul but he couldn't stop the zerkers i also landed a trebuchet on a one tile island [i love all their Uniques]
It kind of sucks after that since you don't have any bonuses. Nobody played Denmark for ski infantry and their coastal move tricks even aren't that great as the game goes on.
i felt the same way about the ski inf, but i was actually able to use the ski infantry on poland who was on North Africa which had alot of hills, his winged hussars lost bad on the hills but i lost bad in the open terrain [which surrounded Warsaw] that entire game was the most fun ive ever had in civ.
but if you are going to play denmark you should try it on that map
 
Use the two spies from renaissance to steal 2 techs each, and when they are leveled up to level 3, put them in City States to perform coups. At that time the AI will most likely not have any spy in the CS and can't coup back the City State. You can move them from CS to CS and just ally yourself with a bunch of city states. This will make any VC easier, since you will have more faith, culture, food, a lot more happiness and an occasional unit so you can spare some hammers on your own units.

Sometimes your spy will be killed, but you can level it up easier if you keep some early techs undiscovered so the spy can steal faster, or if you are tech leader just plant it in the capital, it will kill other spies, and level up pretty fast.

Thanks for the tips, I'll try this next time!
 
I started playing recently, but I'm obsessed with winning with England and as I don't like Domination Victories, it's proving hard to achieve.

Limiting yourself to one Civ and then not using their strengths is like tying two hands behind your back!!
 
Scratched off both Carthage (King, Duel (vs. Japan), Fractal, Standard, Domination) and Ethiopia (King, Standard, (vs. The Zulu, The Inca, Portugal, Byzantium, Mongolia, Babylon, and the Ottomans) Archipelago, Standard, Science) today, rolled them randomized back to back, and figured I'd play them out. Fittingly, this leaves me with only two from Gods and Kings (Byzantium and The Celts) and two from Brave New World (Portugal and Poland) remaining.

In both games I fought a war without really preparing for it, which made them more fun as well as more challenging. The first one went well, because Japan had a pitiful navy, and of course the ai is awful at naval combat, but it dragged on for a while because Japan's capital was landlocked. I burnt down all the coastal cities, leaving them only the capital, founded a city near ruins, and launched an invasion from that.

The next game I turtled for most of the game, before deciding to launch a war to spice things up. Conveniently, just south of me were the Inca, the main wonder hoarders and score leader of the match, and the civ most likely to talk crap to me throughout it. I sent a couple waves of mostly land units with two naval escorts, forced peace for a shiny 20-pop city, waited, and relaunched the invasion to capture the capital. Following this, I popped about fourteen great scientists to finish the tech tree, bought my spaceship parts, and left behind a world descended into global war with their shiny great war military units.

Edit: And now Theodora is down, leaving me with only Boudicca, Maria, and Casimir remaining. Another King game randomed onto archipelago. The map size was small (vs. Greece, The Zulu, Egypt, The Maya, and The Netherlands). I played another science victory, but I challenged myself by only building a single city (which grew to ~56 by the time I won). This made amassing science hard (I didn't brake 450 until very late, as opposed to my usual 1200+ by that point), I barely got a religion in time, and producing parts took a little more effort (had to produce aluminum via building, and purchase most spaceship pieces). Gathering the needed money was further complicated by the waves of Zulu ships I was sinking that were pillaging my trade routes en masse.
 
Top Bottom