These are orders for Turn 2
Organization Name: Silver Pearl Holdings
Organization Type: Crime Syndicate
Leader (Trait): Advocate Tilfleur,Merchant of Aylesbury, (Charismatic)
Skills: Deception, Forgery, Stealth, Thievery, Persuasion
Renown: 0
Income: +19g/turn
Treasury: 20g
Base (City): Aylesbury
Buildings (City): Shop (Masoner), Carnival
Units: Agent x3, Work Team x1
[SPOILER="Work Orders (No Players!)]
Agent 1 (Aylesbury):
Run the Masonry Shop.
Use Persuasion with the Governor / Appropriate bodies to grant zoning rights for our work team to create a Mine / Farm / Whatever appropriate improvement.
Agent 2 (Aylesbury):
Run the Carnival.
Use Persuasion to further curry favor with the Temples of the Overlords. Persuade the Temples of the Overlords and the Governor to allow Tilfleur to execute the con man handing out permits for Temples of Kilmorph by turning him into a Drown. Tilfleur would want to participate in the ritual and get back at people trying to promote other faiths within Aylesbury. Some possible lines Tilfleur could say
"The key thing is that those dwarves would set up that temple in a heartbeat if they could!"
"We want to be sure that all in the Lanun lands know that spreading false religions carries a severe punishment"
Tilfleur would be sure that the prisoner is gagged and blindfolded before the drowning ritual (no last words to betray Tilfleur). For dramatic effect, Tilfleur would like to be the one making the kill if possible.
Work Team 1 (Aylesbury): Build whatever improvement the Governor will authorize. If there is no time, offer services to the Temples of the Overlords to assist in whatever capacity
[/SPOILER]