JosEPh_II
TBS WarLord
I know and I agree. So how come nothing's been done boss?
JosEPh
JosEPh
Garbage: I think "Importation" needs to be removed. The category, to me, covers how your Civ deals with your own trash. Well, you can't solve your own trash problem by importing more! I would consider that like a Building that gives a lot of unhealth and maybe unhappiness in exchange for money.
Importation needs to be there if we are having Exportation. Plus you do get some income for importing other empires trash. At the moment Money is not much of a problem but if things get rebalanced then some income you might look good.
I don't think that's true: you don't need the opposite. The issue is how to deal with your (the player's) society's waste, not the additional business of importing additional trash. Just seems to make more sense to me as a building. Because you could technically import trash, but then dump it into the sea, or send it into space, etc.
I have been saying that now for 6 months
This is the first time I have understood what it was that you were saying. Oh and you need to be more persistant, like Joseph.
Hmm i see what you mean. Too bad trash is not a good you can buy or sell. It a weird mechanic that I don't think civ 4 deals with well.
I hate GST for 2 reasons:
1.) Anything past 5% and you start incurring penalties if memory serves me correctly
2.) The options do not fit on my civics screen, I don't even know what 100% does, but I can imagine.
GST feels... awkward. There's nothing it does that tax policy doesn't, and wealth growth is already ludicrously high as it is (at least for me). Defcon is effectively redundant due to the MAD military civic, and otherwise is just a civic-ization of what the player should be doing with military spending and preparations. I say, let's thin the civic screen out a bit with these two.
For some reason the idea of seeing "Good (Trash)" gave me a chuckle. It's like the Good no one wants. Hah! What if Trash were a spawning unit that can't be deleted within Cultural boundaries without causing temporary +1 Unhealthiness to the nearest city?! Imagine the look on your opponent's face when THAT Stack of Doom showed up at their borders!!
I agree and second this. No offense to VineFynn.
I do have a rat unit (not animated) which I was thinking of using to represent plague spread. However I could not figure out how to have it only attacked by health care units.
I always feel bad using a civic that I don't agree with morally. It always bothers me when I wind up with Atheist as opposed to Secular. Nothing kills me more than using slavery but it sometimes gets the job done. Does anyone else dislike civics regardless of the effects in-game?