Kjotleiks LongPlay 2.0
Here is the long awaited update to KLP, the Kjotleiks LongPlay 2.0!
Why you want Kjotleiks LongPlay 2.0?
* 3 new GameSpeeds: Aeon (2k), Millennium (3k) and tor od-paam (7k).
* 6 new WorldSizes: Big, MegaBig, GigaBig, SuperBig, HyperBig and UltraBig!
* 4 new technologies (all "stolen" from OrionVeteran, by the way... thanks...)
* New units: A lot of aeroplanes (from Aviation Mod by....yes, OrionVeteran...)
+ Hospital Ship
+ Super Carrier (can carry ALL Air Units)
+ Coast Guard Cutter (to protect your coastal tiles...by... "you should know who by now!"
* When settled in a City: Great Merchants, Great Scientists and Great Prophets all yield +1 FOOD!
* Cities alone can hold up to 10 Air Units (when Airfield & Airport are constructed) [City: 2, Airfield: 2, Airport: 6]
* Cultural defenses changed (Walls are no longer a total waste of hammers in border-cities early in the game!)
None(2%), Poor(4%), Fledgling(8%), Developing(16%), Refined(32%), Influential(64%) and Legendary(128%).
* Buildings & Technologies no longer counted towards Military Power...
* Food kept from Granary reduced to 25% (to weaken Slavery).
* Temples required to build Missionaries.
Monasteries +1 Research Point to compensate.
* New Public School available with Education (req. Printing Press), to be built before Monasteries go obsolete at Scientific Method.
* Discount on unit-production removed from Marathon Speed.
* Technology-costs increased for Medieval, Renaissance, Industrial and Modern eras.
* Technology-costs decreased for Ancient era.
* +1 Movement point for Naval units at Optics, Astronomy & Steam Power.
* Gunships can now move into (and fight in) Coastal tiles.
BUT! They are given a heavy penalty fighting Naval Units to compensate for this capability.
* Bombers CAN sink ships! And destroy other units as well (but Fighters cannot).
* Max 4 World Wonders and 3 National Wonders per city.
* Peace Treaty length is now 30 turns.
* Max XP kept after upgrade is 99.
* ...
Download Kjotleik's LongPlay 2.0 here...!
Please note that all constructive feedback is welcome. Even if it should be negative! As long as it is constructive and well-reasoned, I do appreciate it regardless!
There is no modder-made civilizations in this mod. The reason is the huge amount of space it would require... Please download civilizations from the many fine Civ-modders on this forum!
This mod is tested, and works with, BTS 3.19 & BUG 4.4 (CustomAssets-installed). But you must copy the [Config]-folder from CustomAssets into the [Mods/Kjotleiks LongPlay 2.0/Assets]-folder in order for BUG to function properly with the mod. And remember to change the NoCustomAssets from 1 to 0 in the [Kjotleiks_LongPlay_2.0.ini]-file!
For credits... se the Credits.txt and Information.txt files in the download...
Yours Sincerely
Kjotleik of Norway
Here is the long awaited update to KLP, the Kjotleiks LongPlay 2.0!
Why you want Kjotleiks LongPlay 2.0?
* 3 new GameSpeeds: Aeon (2k), Millennium (3k) and tor od-paam (7k).
* 6 new WorldSizes: Big, MegaBig, GigaBig, SuperBig, HyperBig and UltraBig!
* 4 new technologies (all "stolen" from OrionVeteran, by the way... thanks...)
* New units: A lot of aeroplanes (from Aviation Mod by....yes, OrionVeteran...)
+ Hospital Ship
+ Super Carrier (can carry ALL Air Units)
+ Coast Guard Cutter (to protect your coastal tiles...by... "you should know who by now!"
* When settled in a City: Great Merchants, Great Scientists and Great Prophets all yield +1 FOOD!
* Cities alone can hold up to 10 Air Units (when Airfield & Airport are constructed) [City: 2, Airfield: 2, Airport: 6]
* Cultural defenses changed (Walls are no longer a total waste of hammers in border-cities early in the game!)
None(2%), Poor(4%), Fledgling(8%), Developing(16%), Refined(32%), Influential(64%) and Legendary(128%).
* Buildings & Technologies no longer counted towards Military Power...
* Food kept from Granary reduced to 25% (to weaken Slavery).
* Temples required to build Missionaries.
Monasteries +1 Research Point to compensate.
* New Public School available with Education (req. Printing Press), to be built before Monasteries go obsolete at Scientific Method.
* Discount on unit-production removed from Marathon Speed.
* Technology-costs increased for Medieval, Renaissance, Industrial and Modern eras.
* Technology-costs decreased for Ancient era.
* +1 Movement point for Naval units at Optics, Astronomy & Steam Power.
* Gunships can now move into (and fight in) Coastal tiles.
BUT! They are given a heavy penalty fighting Naval Units to compensate for this capability.
* Bombers CAN sink ships! And destroy other units as well (but Fighters cannot).
* Max 4 World Wonders and 3 National Wonders per city.
* Peace Treaty length is now 30 turns.
* Max XP kept after upgrade is 99.
* ...
Download Kjotleik's LongPlay 2.0 here...!
Please note that all constructive feedback is welcome. Even if it should be negative! As long as it is constructive and well-reasoned, I do appreciate it regardless!
There is no modder-made civilizations in this mod. The reason is the huge amount of space it would require... Please download civilizations from the many fine Civ-modders on this forum!
This mod is tested, and works with, BTS 3.19 & BUG 4.4 (CustomAssets-installed). But you must copy the [Config]-folder from CustomAssets into the [Mods/Kjotleiks LongPlay 2.0/Assets]-folder in order for BUG to function properly with the mod. And remember to change the NoCustomAssets from 1 to 0 in the [Kjotleiks_LongPlay_2.0.ini]-file!
For credits... se the Credits.txt and Information.txt files in the download...
Yours Sincerely
Kjotleik of Norway