Nice mod, well thought out.
I'm worried you're adding too much happiness. Yes, you reduced luxuries by 1 each, but you're adding a possible +5 in every city with
+2 Harvest Festival
+1 Theatre
+2 Stadium
as well as another +4 / +3 with Racing Carnival and Police Station where possible. That's an awful lot of extra happiness. And you've also made the Courthouse considerably cheaper, making it easier to remove the occupation unhappiness. Seems like a rather large net swing toward extra happiness.
I am reviewing early game ship balance in next version as pre frigates can't even scratch a city and probably redesigning the coast friendly buildings.
I am also thinking of adding in religion in some form as buildings.
Such as build the capital building of your religion a national wonder which thenopens up other buildings to be built in every city. Opinions?
if you do that that the AI won't know how to do it and never get any religion.Such as build the capital building of your religion a national wonder which thenopens up other buildings to be built in every city. Opinions?
if you do that that the AI won't know how to do it and never get any religion.
also i dont know if it's your mod or something else but when i play this mod game starts out nice and fast but as soon as i get around the 200-300 turn mark it slows down to a crawl 30-50 seconds per turn even with my setup!!
amd phenom II 965
gtx 295
4gb ddr3 ram
win 7 6x
corsair h70 cooler
Ships pre-frigate shouldn't be able to damage cities, IMO. Naval bombardment really wasn't much of a viable tactic until significantly powerful cannon were mounted on ships.
I like the idea of introducing religion, I'm curious to see your ideas on implementing it. But I'd strongly recommend making it a totally separate mod.
BugFix: Air Fighters civilopedia said they suffer a 50% penalty to ground attacks. However they were getting a 75% penalty. Now they suffer the proper 50% penalty as reported.
Hi there,
I downloaded your newest version of your mod (never tested before), to see how it goes.
I started game as England on Small Continents map (big mistake! I supposed somewhat other map layout then i got) and got not so stellar start/map.
I play it on prince, but vanilla is not much problem for me to defeat emperor, immortal I didn't try.
So I went with my usual style and that is ICS to test things. I played really poorly since I lost my initial scouting warrior and it delayed my start by at least 10 turns. Then I made some more mistakes with tech orders because usually I try to get after meritocracy asap to renessaince era, lately through acoustics, but this time i got first longbowmen.
I did some warrior worker stealing at start from greece then horse rush.
Some screens:
After settling 5th city I got dowed by 2 AIs out of nowhere...(I know I know...)
situation at 1k BC
At that time I had no army, luckily enough AIs didnt have too. I slowly built some horses and after both AIs came begging for peace i just took it and immediately went after Alex before he grows too big and even then he settled just before my nose nice city with luxury! After some fighting here is the situation:
Well now that i had 4 horses you can bet what will follow... that brings us to turn 147, me finally getting acoustics (could have get it much much sooner!) and I can take freedom.
Here I stopped.
some motivation screens
I will add save too, if you want to check the things. Basically I have everywhere the happy building from agri (forgot name, sorry) and library. Some mints and markets.
I built only 1 colosseum until now!
I don't know what is the intention of your mod and if I could be much better on the way with fewer cities and proper buildings, but this is how it went.
I definitely am not some superman in civ and made a lot of mistakes, but i feel that the early happiness building is too much. With meritocracy you can literaly have as many cities as you want and luxuries bring you pure population.
But I really liked it ;-) made the starting ICS a bit easier then usually.
Plan from on here is pretty easy, get banking -> forbidden palace.
Actually it's not clear from screenshots, but one of the problems of this map is I didn't get maritime CS (not sure if you actually took them away or not ), if i would have 1-2 available, then next thing would be to take some.
edit:
ah and i prepare massive wave of settlers for the formerly owned mongolia land to the east, I razed there city already and plan there 3-4 cities if there will be room.
Hi there,
I downloaded your newest version of your mod (never tested before), to see how it goes.
I started game as England on Small Continents map (big mistake! I supposed somewhat other map layout then i got) and got not so stellar start/map.
I play it on prince, but vanilla is not much problem for me to defeat emperor, immortal I didn't try.
So I went with my usual style and that is ICS to test things. I played really poorly since I lost my initial scouting warrior and it delayed my start by at least 10 turns. Then I made some more mistakes with tech orders because usually I try to get after meritocracy asap to renessaince era, lately through acoustics, but this time i got first longbowmen.
I did some warrior worker stealing at start from greece then horse rush.
Some screens:
After settling 5th city I got dowed by 2 AIs out of nowhere...(I know I know...)
situation at 1k BC
At that time I had no army, luckily enough AIs didnt have too. I slowly built some horses and after both AIs came begging for peace i just took it and immediately went after Alex before he grows too big and even then he settled just before my nose nice city with luxury! After some fighting here is the situation:
Well now that i had 4 horses you can bet what will follow... that brings us to turn 147, me finally getting acoustics (could have get it much much sooner!) and I can take freedom.
Here I stopped.
some motivation screens
I will add save too, if you want to check the things. Basically I have everywhere the happy building from agri (forgot name, sorry) and library. Some mints and markets.
I built only 1 colosseum until now!
I don't know what is the intention of your mod and if I could be much better on the way with fewer cities and proper buildings, but this is how it went.
I definitely am not some superman in civ and made a lot of mistakes, but i feel that the early happiness building is too much. With meritocracy you can literaly have as many cities as you want and luxuries bring you pure population.
But I really liked it ;-) made the starting ICS a bit easier then usually.
Plan from on here is pretty easy, get banking -> forbidden palace.
Actually it's not clear from screenshots, but one of the problems of this map is I didn't get maritime CS (not sure if you actually took them away or not ), if i would have 1-2 available, then next thing would be to take some.