BNW changed the entire game for me. Since I got it I've not been able to finish a game without getting badly hamstringed somtime around the Renaissance. An example is my last game.
Continents, I'm playing Assyria. Looking to expand and do some early warmongering. China was my neighbor and startling settling right into my lands, so I DOW'd them as both my Hanging Gardens AND Temple of Artemis wrapped in my cap and first city. 30 turns later I had both of China's satellites, and shortly after that we went at it again and I took their cap.
So, turn 150 or so rolls around. World Congress convenes. I'm number two on the scoreboard, Egypt is 1 with phenomenal everything. Two resolutions: Blockade Egypt, and ban Cotton, a resource I have 2 of. My happiness has not been the best, with 7 cities and very strong growth. Both resolutions pass, and my happiness plummets to below negative 10, as my cotton goes bye-bye and trade deals falls through. The next turn, Alexander coups my best city-state, taking another luxury. Negative 17 happiness. That's when I called it, as I had limited options to raise it back up.
This was on King. I swear I used to play a solid game on Emperor, pre-BNW. I would expect this sort of drama from Immortal, but not King. Most of my games tend to go this way. Something (happiness, gold, science) drops through the floor and drags my empire into a recession.
Continents, I'm playing Assyria. Looking to expand and do some early warmongering. China was my neighbor and startling settling right into my lands, so I DOW'd them as both my Hanging Gardens AND Temple of Artemis wrapped in my cap and first city. 30 turns later I had both of China's satellites, and shortly after that we went at it again and I took their cap.
So, turn 150 or so rolls around. World Congress convenes. I'm number two on the scoreboard, Egypt is 1 with phenomenal everything. Two resolutions: Blockade Egypt, and ban Cotton, a resource I have 2 of. My happiness has not been the best, with 7 cities and very strong growth. Both resolutions pass, and my happiness plummets to below negative 10, as my cotton goes bye-bye and trade deals falls through. The next turn, Alexander coups my best city-state, taking another luxury. Negative 17 happiness. That's when I called it, as I had limited options to raise it back up.
This was on King. I swear I used to play a solid game on Emperor, pre-BNW. I would expect this sort of drama from Immortal, but not King. Most of my games tend to go this way. Something (happiness, gold, science) drops through the floor and drags my empire into a recession.