AltAmurites - greatest mages of Erebus enchanced
Now release fully compatibile with FfH 034
The goal of AltAmurites modmod is to enchance Amurite civilization with custom buildings, units and gameplay mechanisms. I intended to give Amurites some "spice" and keep their unique flavour. All changes and additions are listed below (also see Civilopedia for details - everything is carefully described there).
Units:
NEW!!! - Dervish: replacement for Berserker; it's now quite unique warrior: cannot be built - only upgraded to from unit at level 6, has the ability to withdraw from combat, still causes collatheral damage, is a bit weaker than original Berserker,but can cast special "Prana" spell, which has a chance to deal damage and to stun it's targets;
NEW!!! - Fireguard: replacement for Champion, with no bonus against melee, but with Magic Resistance promotion;
- Arcane Archer: Amurite replacement for Arquebuz, a bit weaker, but able to cast second level spells from Fire and Earth domains (Fireball and Stoneskin);
- Mentat: replacement for Catapult, and the only Amurite siege unit; can cast Charm spell, and a custom Suffering spell (deals some damage to living units, but can be resisted);
- Warlock: replacement for Archmage, starting with Enchantment III; also changed the graphics of Amurite spellcasters.
Buildings:
NEW!!!- Power Site: replacement for Pagan Temple, giving additional +2 research and turning one citizen in Sage instead of Priest;
NEW!!!- Air Fort: replacement for walls (why to have walls, when you are protected by a mobile, flying castle?!); requires Masonry and Alteration, gives +2 research, +30% defence (also against bombardment), - 5 crime rate; and it hovers over the land!!! (no animations, though);
- Mage Tower: replacement for Alchemy Lab, available with Sorcery, and providing protection against enemy spells (increased spell resistance for all units in the city); this building can be built only in settlements with already developed educational facilities: it requires Library and Mage Guild;
- Arcane Academy: unique building, which can be built in cities with Mage Tower; available with Sorcery, allows two additional sage specialists, gives +25% bonus to Great Persons rate, and +10% science; Now it also gives +1 exp for Arcane units.
Credits:
Big thanks go to Danrell for his unit model series (I used some of these).
Arcane Academy model was originally Armenian Cathedral by Chamaedrys.
Power Site was originally Earth Element Order by HROCHland
Air Fort was School of Air Magic by Woodelf and Winddelay from Dragonia II mod