Do you guys buy/build/steal your workers?

Shaggz235

Chieftain
Joined
Dec 11, 2012
Messages
9
How do you guys usually get your workers? I have been attempting recently to switch it up. I typically buy them, however I have found for some reason with the new DLC I seem to have less money than usual, so I switched to building, but I don't want to waste the turns haha.

Read on the forums a while back that some people steal them from city states. Around what turn do you guys see them in city states? Typically it takes them a while (at least in my games) to get them moving around the territory.

Oh then there is the great pyramids but I usually go tradition

So just a random question: but what do you guys usually do?
 
I generally build or get free from Pyramid/Citizenship. Do not buy workers, but settlers for sure.
Do not steal, however if lonly settler of enemy is aproaching MY_LOCATION then of course.
 
You know, anybody who "steals" a worker should be banned from complaining about "the diplomacy" FYI.

Back to the topic, I usually built a Worker ASAP, and rush for Pyramids, I used to get Citizenship, but stopped doing that after a while.
 
You know, anybody who "steals" a worker should be banned from complaining about "the diplomacy" FYI.

Back to the topic, I usually built a Worker ASAP, and rush for Pyramids, I used to get Citizenship, but stopped doing that after a while.

because they realize the system is bad in that it both takes some things insanely but leaves other things completely abusable?

I seem to vary my approach every other game.
 
I'll never steal a worker. Too gamey for my taste, and I'm not that sort of leader. I usually build them.
 
Recently, I've been DOWing in the ancient era and camping a scout next to an enemy's territory in the direction they want to settle and stealing all the settlers they send there for the rest of the game. It gets me more workers than I know what to do with and effectively kneecaps that specific AI for the rest of the game.
 
Recently, I've been DOWing in the ancient era and camping a scout next to an enemy's territory in the direction they want to settle and stealing all the settlers they send there for the rest of the game. It gets me more workers than I know what to do with and effectively kneecaps that specific AI for the rest of the game.

This.

Although the AI is smart. If they have LOS of your scout, they will send an escort.
 
I don't have a set plan for getting workers. I just make sure I get some. Stealing is my preferred strategy, but if there are no nearby city states that have built a worker, (which happens more than I'd like) I'll usually build it out of my second city. If I get masonry early and have a high-production start, I'll go for the Pyramids. (I play at King, so getting the Pyramids is viable)

It really depends on the game.
 
I build them because stealing them from city-states is an exploit and anyone who steals workers from city-states is a player who can't win without exploiting
 
You know, anybody who "steals" a worker should be banned from complaining about "the diplomacy" FYI.
I do sometimes steal them from City-States, but only if I've already decided that I'm going to be a warmongering douchebag this game, and I usually end up taking that CS anyway. The steal-make peace-pretend it never happened thing is BS.
 
If someone want to play badboy, then instead of stealing worker from CS demand tribute "slaves". It ends the same, but is more immersive.
 
I build my Workers usually, though I occasionally steal some from a City-State.
 
Stealing workers is more effective on higher difficulty levels, because the CS starts with workers rather than having to build them.

I don't think stealing a worker from a CS is an exploit, because the diplomatic consequences can be pretty serious. So serious, in fact, that unless I'm planning on pursuing an early military victory and attacking everyone anyway, I don't do it.
 
If someone want to play badboy, then instead of stealing worker from CS demand tribute "slaves". It ends the same, but is more immersive.

It's really a question of whether you're going to plunder the whole city via war or keep them alive to pay out tribute several times over. But snagging their one worker and then making peace is clownshoes BS.
 
The question of how to get workers is one of major reasons I usually go Liberty, even when playing tall (I actually always play tall by most people's definition. . . I think the most cities I ever founded was 6). The free workers in the tree plus the Pyramids yields three super-effective workers.

If I go Tradition, I'll steal one if I have the good fortune of being attacked by a careless neighbor, but I won't start a war over a worker. I hard-build.
 
Usually build one and then I'll buy/steal the second based upon how much gold I have and various other factors.

I build them because stealing them from city-states is an exploit and anyone who steals workers from city-states is a player who can't win without exploiting

I mean that's just ridiculous, it's easy enough to win without stealing one but I play to have fun and I think it's more fun to waste 12 less turns building a worker that could go towards a wonder/settler/library
 
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