Publicola
King
- Joined
- Apr 26, 2014
- Messages
- 739
Hello to all. I'm a new player of C2C (though I'm a long-time fan and player of Rhye's of Civilization and its derivatives), and I'm slowly learning my through the early (prehistoric) game. I do have a few questions, though:
1) What is 'Tourism', and what does it do? All of the other 'Properties' seem to correspond to 'special' buildings, but looking over the Civilopedia, I couldn't find any comparable buildings for tourism, nor did it appear in the 'concepts' page.
2) When the buildings and wonders for 'Petroglyphs' say you have to have a cave in the vicinity, does it count if the city tile itself is a cave? I planted a tribe on a hill cave a few turns before getting the tech (a lucky tribal hut), but I haven't seen any cave-related buildings or wonders in the queue of things available to build. Is this a bug, or am I doing it wrong?
I'll probably have more questions come up later, but those were the two that came to mind as I was trying to remember everything. Thanks for the mod!
1) What is 'Tourism', and what does it do? All of the other 'Properties' seem to correspond to 'special' buildings, but looking over the Civilopedia, I couldn't find any comparable buildings for tourism, nor did it appear in the 'concepts' page.
2) When the buildings and wonders for 'Petroglyphs' say you have to have a cave in the vicinity, does it count if the city tile itself is a cave? I planted a tribe on a hill cave a few turns before getting the tech (a lucky tribal hut), but I haven't seen any cave-related buildings or wonders in the queue of things available to build. Is this a bug, or am I doing it wrong?
I'll probably have more questions come up later, but those were the two that came to mind as I was trying to remember everything. Thanks for the mod!