ok, no problem. this mapscript is far too enjoyable to bother about something so minor anyway.
btw, got any more improvements on the line or is it complete? I remember you wanted to include some erosion code to have more jungle but it didn't turn out right so you went with a different approach, but I also seem to remember you had some other idea coming. or maybe I'm mistaken.
a revamp of the way toroidal is handled would be definitely appreciated, since right now it happens fairly often to have most of the landmass in the polar region, which means most of the land is unusable snow.
I also love the way toroidal is handled in ErebusContinent, where the ice clumps mostly in the central polar region, simulating a cap and eliminating the ugly ice strip, while the climate gradually gets a little warmer on the sides, resulting in a snow to tundra transaction that looks really nice.
right now I'm playing cylindrical and having a lots of fun, but I love toroidal maps and if they turn out to be 100% fine I'll definitely switch to that. thanx for the greatest mapscript ever cephalo