This should be fixed in the next release of CEP in a week or so.
But I haven't played as the Mongols yet to be sure.
Keshiks were changed in other ways in that version as well to modify their strength/ranged strength/cost and assure they have no city penalty as in default. So expect them to be better anyway.
Otherwise this is a longstanding bug within CAT (not CEP) that adjusts it down because of a change to unit classes.
It would be changed in CAT. There's a deliberate change in CAT that wasn't overridden. Just delete the reference that reduces them to 4 or set them to 5.
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