[TSL] Yet (not) Another Earth Maps Pack

single core processor ?
 
Dual core, although I saw that the recommended was quad core.

Anyway, I lowered some settings and it's working right now.
 
great map and BTW i do not know the rules of the forum and the placement of maps but thank you for atleast putting the size of the map in your placement post.

It's really anoying having to look and wonder how big a map is if ppl don't post the size of it!!!!!
 
Heya Gedemon.... awesome map pack.... was wondering if you could tell me how to merge this with the "CCMAT - Combined Civilization's Mods and Tweaks" Mod as I can load it up vanilla no problem but when I have this mod loaded as well it turns the starting settlers into a warrior though it is still the settler unit skin so I cant settle my first city. I tried merging the Ingame.xml myself but I couldnt get it to work.
 
Hey, similar problem here, I start up a new game, everything works find except for placement. It’s like the entire placement has shifted West. Playing Greece I ended up in Southish east USA, with other civs in appropriate areas (Rome to my east, England to my North West). Played with England and ended up in the same spot I found them in my Greece game (Rockies). Also, a ton of Civs and CSs died at the end of the first turn (lending itself to the spawning on water problem mentioned earlier) Although I did encounter an American Warrior unit so I'm not so sure how well the "shunted" placement theory works...
Tried set ups with tweaked options (Moderate Placement and No scaling resources with number of players), and setting up with no changes (all random leaders etc). No other mods installed. (although I previously had some map mods installed. Removed them in an attempt to get this one working) Any help would be much appreciated, if you need any more information just let me know! =)
 
Hey, similar problem here, I start up a new game, everything works find except for placement. It’s like the entire placement has shifted West. Playing Greece I ended up in Southish east USA, with other civs in appropriate areas (Rome to my east, England to my North West). Played with England and ended up in the same spot I found them in my Greece game (Rockies). Also, a ton of Civs and CSs died at the end of the first turn (lending itself to the spawning on water problem mentioned earlier) Although I did encounter an American Warrior unit so I'm not so sure how well the "shunted" placement theory works...
Tried set ups with tweaked options (Moderate Placement and No scaling resources with number of players), and setting up with no changes (all random leaders etc). No other mods installed. (although I previously had some map mods installed. Removed them in an attempt to get this one working) Any help would be much appreciated, if you need any more information just let me know! =)

Just want to report I have the exact same problem, doesn't get solved no matter what I do
 
Heya Gedemon.... awesome map pack.... was wondering if you could tell me how to merge this with the "CCMAT - Combined Civilization's Mods and Tweaks" Mod as I can load it up vanilla no problem but when I have this mod loaded as well it turns the starting settlers into a warrior though it is still the settler unit skin so I cant settle my first city. I tried merging the Ingame.xml myself but I couldnt get it to work.
next version won't need InGame.xml ;)

Hey, similar problem here, I start up a new game, everything works find except for placement. It’s like the entire placement has shifted West. Playing Greece I ended up in Southish east USA, with other civs in appropriate areas (Rome to my east, England to my North West). Played with England and ended up in the same spot I found them in my Greece game (Rockies). Also, a ton of Civs and CSs died at the end of the first turn (lending itself to the spawning on water problem mentioned earlier) Although I did encounter an American Warrior unit so I'm not so sure how well the "shunted" placement theory works...
Tried set ups with tweaked options (Moderate Placement and No scaling resources with number of players), and setting up with no changes (all random leaders etc). No other mods installed. (although I previously had some map mods installed. Removed them in an attempt to get this one working) Any help would be much appreciated, if you need any more information just let me know! =)

can you (or other with this problem) try to log the start of the game (see here)

I can't reproduce this bug :/
 
Spoiler :
[42257.973] InstalledPanel: Refreshing Mods
[42258.020] InstalledPanel: Refreshing Mods
[42258.113] InstalledPanel: Refreshing Mods
[42263.215] InstalledPanel: false
[42263.602] InstalledPanel: false
[42266.066] InstalledPanel: Refreshing Mods
[42272.168] InstalledPanel: true
[42272.543] InstalledPanel: true
[42274.773] InstalledPanel: Refreshing Mods
[42300.543] CustomMod: 36e88483-48fe-4545-b85f-bafc50dde315
[42300.543] CustomMod: 5
[42300.543] CustomMod: GameSetup/YnaemSetup.xml
[42300.684] \Users\t135\Documents\My Games\Sid Meier's Civilization 5\MODS\Yet not Another Earth Maps Pack (v 5)\GameSetup\YnaemSetup: -------------------------------
[42300.684] \Users\t135\Documents\My Games\Sid Meier's Civilization 5\MODS\Yet not Another Earth Maps Pack (v 5)\GameSetup\YnaemSetup: Entering Ynaemp setup...
[42312.695] \Users\t135\Documents\My Games\Sid Meier's Civilization 5\MODS\Yet not Another Earth Maps Pack (v 5)\GameSetup\YnaemSetup: Launching game...
[42312.695] \Users\t135\Documents\My Games\Sid Meier's Civilization 5\MODS\Yet not Another Earth Maps Pack (v 5)\GameSetup\YnaemSetup: Selected option :
[42312.695] \Users\t135\Documents\My Games\Sid Meier's Civilization 5\MODS\Yet not Another Earth Maps Pack (v 5)\GameSetup\YnaemSetup: MINOR_PLACEMENT :1
[42312.695] \Users\t135\Documents\My Games\Sid Meier's Civilization 5\MODS\Yet not Another Earth Maps Pack (v 5)\GameSetup\YnaemSetup: MINOR_DISTANCE :2
[42312.695] \Users\t135\Documents\My Games\Sid Meier's Civilization 5\MODS\Yet not Another Earth Maps Pack (v 5)\GameSetup\YnaemSetup: RESOURCE_QUANTITY :3
[42312.695] \Users\t135\Documents\My Games\Sid Meier's Civilization 5\MODS\Yet not Another Earth Maps Pack (v 5)\GameSetup\YnaemSetup: -------------------------------
[42316.457] WorldBuilderMapLoader: -------------------------------
[42316.457] WorldBuilderMapLoader: Ynaem highjacking - Setting Map
[42316.457] WorldBuilderMapLoader: -------------------------------
[42316.457] WorldBuilderMapLoader: Hey ! Look's like it's one of our map !
[42316.457] WorldBuilderMapLoader: Map confirmed, initializing, now...
[42316.457] WorldBuilderMapLoader: -------------------------------
[42316.457] WorldBuilderMapLoader: Hello World, ready to be populated ?
[42316.457] WorldBuilderMapLoader: -------------------------------
[42316.457] WorldBuilderMapLoader: Set major civs Starting Plots
[42316.457] WorldBuilderMapLoader: -------------------------------
[42316.457] WorldBuilderMapLoader: Search starting position for Civ : 14
[42316.473] WorldBuilderMapLoader: Civtype : CIVILIZATION_ROME
[42316.473] WorldBuilderMapLoader: -------------------------------
[42316.473] WorldBuilderMapLoader: Search starting position for Civ : 2
[42316.473] WorldBuilderMapLoader: Civtype : CIVILIZATION_AZTEC
[42316.473] WorldBuilderMapLoader: -------------------------------
[42316.473] WorldBuilderMapLoader: Search starting position for Civ : 12
[42316.473] WorldBuilderMapLoader: Civtype : CIVILIZATION_OTTOMAN
[42316.473] WorldBuilderMapLoader: Starting plot already set at (21,58) - distance = 10
[42316.473] WorldBuilderMapLoader: -------------------------------
[42316.473] WorldBuilderMapLoader: Search starting position for Civ : 3
[42316.488] WorldBuilderMapLoader: Civtype : CIVILIZATION_CHINA
[42316.488] WorldBuilderMapLoader: -------------------------------
[42316.488] WorldBuilderMapLoader: Search starting position for Civ : 5
[42316.488] WorldBuilderMapLoader: Civtype : CIVILIZATION_ENGLAND
[42316.488] WorldBuilderMapLoader: -------------------------------
[42316.488] WorldBuilderMapLoader: Search starting position for Civ : 9
[42316.488] WorldBuilderMapLoader: Civtype : CIVILIZATION_INDIA
[42316.488] WorldBuilderMapLoader: -------------------------------
[42316.488] WorldBuilderMapLoader: Search starting position for Civ : 15
[42316.488] WorldBuilderMapLoader: Civtype : CIVILIZATION_RUSSIA
[42316.488] WorldBuilderMapLoader: -------------------------------
[42316.504] WorldBuilderMapLoader: Search starting position for Civ : 8
[42316.504] WorldBuilderMapLoader: Civtype : CIVILIZATION_GREECE
[42316.504] WorldBuilderMapLoader: Starting plot already set at (31,59) - distance = 6
[42316.504] WorldBuilderMapLoader: Starting plot already set at (21,58) - distance = 7
[42316.504] WorldBuilderMapLoader: -------------------------------
[42316.504] WorldBuilderMapLoader: Search starting position for Civ : 11
[42316.504] WorldBuilderMapLoader: Civtype : CIVILIZATION_JAPAN
[42316.504] WorldBuilderMapLoader: -------------------------------
[42316.504] WorldBuilderMapLoader: Search starting position for Civ : 13
[42316.504] WorldBuilderMapLoader: Civtype : CIVILIZATION_PERSIA
[42316.520] WorldBuilderMapLoader: -------------------------------
[42316.520] WorldBuilderMapLoader: Search starting position for Civ : 17
[42316.520] WorldBuilderMapLoader: Civtype : CIVILIZATION_SONGHAI
[42316.520] WorldBuilderMapLoader: Starting plot already set at (10,49) - distance = 9
[42316.520] WorldBuilderMapLoader: -------------------------------
[42316.520] WorldBuilderMapLoader: Search starting position for Civ : 4
[42316.520] WorldBuilderMapLoader: Civtype : CIVILIZATION_EGYPT
[42316.520] WorldBuilderMapLoader: -------------------------------
[42316.520] WorldBuilderMapLoader: Search starting position for Civ : 20
[42316.520] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.520] WorldBuilderMapLoader: Civtype : CIVILIZATION_MONGOL
[42316.535] WorldBuilderMapLoader: -------------------------------
[42316.535] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.535] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.535] WorldBuilderMapLoader: No TSL for : -1
[42316.535] WorldBuilderMapLoader: -------------------------------
[42316.535] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.535] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.535] WorldBuilderMapLoader: No TSL for : -1
[42316.535] WorldBuilderMapLoader: -------------------------------
[42316.535] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.551] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.551] WorldBuilderMapLoader: No TSL for : -1
[42316.551] WorldBuilderMapLoader: -------------------------------
[42316.551] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.551] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.551] WorldBuilderMapLoader: No TSL for : -1
[42316.551] WorldBuilderMapLoader: -------------------------------
[42316.551] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.551] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.551] WorldBuilderMapLoader: No TSL for : -1
[42316.551] WorldBuilderMapLoader: -------------------------------
[42316.551] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.566] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.566] WorldBuilderMapLoader: No TSL for : -1
[42316.566] WorldBuilderMapLoader: -------------------------------
[42316.566] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.566] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.566] WorldBuilderMapLoader: No TSL for : -1
[42316.566] WorldBuilderMapLoader: -------------------------------
[42316.566] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.566] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.582] WorldBuilderMapLoader: No TSL for : -1
[42316.582] WorldBuilderMapLoader: -------------------------------
[42316.582] WorldBuilderMapLoader: Search starting position for Civ : -1
[42316.582] WorldBuilderMapLoader: Error : CIVILIZATION_BABYLON is not in Civilizations !
[42316.582] WorldBuilderMapLoader: No TSL for : -1
[42316.582] WorldBuilderMapLoader: +++++++++++++++++++
[42316.582] WorldBuilderMapLoader: ---- civ list -----
[42316.582] WorldBuilderMapLoader: - 0 - is alive -
[42316.582] WorldBuilderMapLoader: - 1 - is alive -
[42316.582] WorldBuilderMapLoader: - 2 - is alive -
[42316.582] WorldBuilderMapLoader: - 3 - is alive -
[42316.582] WorldBuilderMapLoader: - 4 - is alive -
[42316.582] WorldBuilderMapLoader: - 5 - is alive -
[42316.582] WorldBuilderMapLoader: - 6 - is alive -
[42316.582] WorldBuilderMapLoader: - 7 - is alive -
[42316.582] WorldBuilderMapLoader: - 8 - is alive -
[42316.582] WorldBuilderMapLoader: - 9 - is alive -
[42316.582] WorldBuilderMapLoader: - 10 - is alive -
[42316.582] WorldBuilderMapLoader: - 11 - is alive -
[42316.582] WorldBuilderMapLoader: - 12 -
[42316.582] WorldBuilderMapLoader: - 13 -
[42316.582] WorldBuilderMapLoader: - 14 -
[42316.582] WorldBuilderMapLoader: - 15 -
[42316.582] WorldBuilderMapLoader: - 16 -
[42316.582] WorldBuilderMapLoader: - 17 -
[42316.582] WorldBuilderMapLoader: - 18 -
[42316.582] WorldBuilderMapLoader: - 19 -
[42316.582] WorldBuilderMapLoader: - 20 -
[42316.582] WorldBuilderMapLoader: - 21 -
[42316.582] WorldBuilderMapLoader: - 22 - Minor civ Genoa (5) - is alive -
[42316.582] WorldBuilderMapLoader: - 23 - Minor civ Ile Ife (35) - is alive -
[42316.582] WorldBuilderMapLoader: - 24 - Minor civ Tyre (27) - is alive -
[42316.582] WorldBuilderMapLoader: - 25 - Minor civ Cuzco (33) - is alive -
[42316.582] WorldBuilderMapLoader: - 26 - Minor civ Geneva (3) - is alive -
[42316.582] WorldBuilderMapLoader: - 27 - Minor civ Madrid (39) - is alive -
[42316.582] WorldBuilderMapLoader: - 28 - Minor civ Carthage (29) - is alive -
[42316.582] WorldBuilderMapLoader: - 29 - Minor civ Dublin (2) - is alive -
[42316.582] WorldBuilderMapLoader: - 30 - Minor civ Lhasa (20) - is alive -
[42316.582] WorldBuilderMapLoader: - 31 - Minor civ Sutaio (30) - is alive -
[42316.582] WorldBuilderMapLoader: - 32 - Minor civ Jakarta (34) - is alive -
[42316.582] WorldBuilderMapLoader: - 33 - Minor civ Kinshasa (38) - is alive -
[42316.582] WorldBuilderMapLoader: - 34 - Minor civ Tikal (32) - is alive -
[42316.582] WorldBuilderMapLoader: - 35 - Minor civ Oslo (9) - is alive -
[42316.582] WorldBuilderMapLoader: - 36 - Minor civ Sidon (26) - is alive -
[42316.582] WorldBuilderMapLoader: - 37 - Minor civ Brussels (16) - is alive -
[42316.582] WorldBuilderMapLoader: - 38 - Minor civ Rio de Janeiro (24) - is alive -
[42316.582] WorldBuilderMapLoader: - 39 - Minor civ Mogadishu (37) - is alive -
[42316.582] WorldBuilderMapLoader: - 40 - Minor civ Venice (4) - is alive -
[42316.582] WorldBuilderMapLoader: - 41 - Minor civ Lakota (31) - is alive -
[42316.582] WorldBuilderMapLoader: - 42 - Minor civ Florence (6) - is alive -
[42316.582] WorldBuilderMapLoader: - 43 - Minor civ Belgrade (14) - is alive -
[42316.582] WorldBuilderMapLoader: - 44 - Minor civ Warsaw (0) - is alive -
[42316.582] WorldBuilderMapLoader: - 45 - Minor civ Cape Town (25) - is alive -
[42316.582] WorldBuilderMapLoader: - 46 - Minor civ Edinburgh (1) - is alive -
[42316.582] WorldBuilderMapLoader: - 47 - Minor civ Vienna (15) - is alive -
[42316.582] WorldBuilderMapLoader: - 48 - Minor civ Helsinki (11) - is alive -
[42316.582] WorldBuilderMapLoader: - 49 - Minor civ Ulundi (36) - is alive -
[42316.582] WorldBuilderMapLoader: - 50 - Minor civ Budapest (13) - is alive -
[42316.582] WorldBuilderMapLoader: - 51 - Minor civ Seoul (18) - is alive -
[42316.582] WorldBuilderMapLoader: - 52 - Minor civ Bucharest (12) - is alive -
[42316.582] WorldBuilderMapLoader: - 53 - Minor civ Singapore (23) - is alive -
[42316.582] WorldBuilderMapLoader: - 54 - Minor civ Kuala Lumpur (22) - is alive -
[42316.582] WorldBuilderMapLoader: - 55 - Minor civ Ragusa (7) - is alive -
[42316.582] WorldBuilderMapLoader: - 56 - Minor civ Almaty (21) - is alive -
[42316.582] WorldBuilderMapLoader: - 57 - Minor civ Monaco (17) - is alive -
[42316.582] WorldBuilderMapLoader: - 58 - Minor civ Copenhagen (8) - is alive -
[42316.582] WorldBuilderMapLoader: - 59 - Minor civ Hanoi (19) - is alive -
[42316.582] WorldBuilderMapLoader: - 60 - Minor civ Stockholm (10) - is alive -
[42316.582] WorldBuilderMapLoader: - 61 - Minor civ Samarkand (28) - is alive -
[42316.582] WorldBuilderMapLoader: - 62 - Minor civ Aksum (40) - is alive -
[42316.582] WorldBuilderMapLoader: - 63 - is alive -
[42316.582] WorldBuilderMapLoader: +++++++++++++++++++
[42316.582] WorldBuilderMapLoader: -------------------------------
[42316.582] WorldBuilderMapLoader: Set minor civs Starting Plots
[42316.582] WorldBuilderMapLoader: -------------------------------
[42316.582] WorldBuilderMapLoader: Search starting position for Minor Civ : 5
[42316.598] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_GENOA
[42316.598] WorldBuilderMapLoader: -------------------------------
[42316.598] WorldBuilderMapLoader: Search starting position for Minor Civ : 35
[42316.598] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_IFE
[42316.598] WorldBuilderMapLoader: -------------------------------
[42316.598] WorldBuilderMapLoader: Search starting position for Minor Civ : 27
[42316.613] WorldBuilderMapLoader: MinorCivtype : MINOR_TYRE
[42316.613] WorldBuilderMapLoader: -------------------------------
[42316.613] WorldBuilderMapLoader: Search starting position for Minor Civ : 33
[42316.613] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_INCA
[42316.613] WorldBuilderMapLoader: -------------------------------
[42316.613] WorldBuilderMapLoader: Search starting position for Minor Civ : 3
[42316.629] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_GENEVA
[42316.629] WorldBuilderMapLoader: -------------------------------
[42316.629] WorldBuilderMapLoader: Search starting position for Minor Civ : 39
[42316.629] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_MADRID
[42316.629] WorldBuilderMapLoader: -------------------------------
[42316.629] WorldBuilderMapLoader: Search starting position for Minor Civ : 29
[42316.629] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_CARTHAGE
[42316.629] WorldBuilderMapLoader: -------------------------------
[42316.629] WorldBuilderMapLoader: Search starting position for Minor Civ : 2
[42316.629] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_DUBLIN
[42316.629] WorldBuilderMapLoader: -------------------------------
[42316.629] WorldBuilderMapLoader: Search starting position for Minor Civ : 20
[42316.645] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_LHASA
[42316.645] WorldBuilderMapLoader: -------------------------------
[42316.645] WorldBuilderMapLoader: Search starting position for Minor Civ : 30
[42316.645] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_CHEYENNE
[42316.645] WorldBuilderMapLoader: -------------------------------
[42316.645] WorldBuilderMapLoader: Search starting position for Minor Civ : 34
[42316.660] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_JAKARTA
[42316.660] WorldBuilderMapLoader: -------------------------------
[42316.660] WorldBuilderMapLoader: Search starting position for Minor Civ : 38
[42316.660] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_KINSHASA
[42316.660] WorldBuilderMapLoader: -------------------------------
[42316.660] WorldBuilderMapLoader: Search starting position for Minor Civ : 32
[42316.676] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_MAYA
[42316.676] WorldBuilderMapLoader: -------------------------------
[42316.676] WorldBuilderMapLoader: Search starting position for Minor Civ : 9
[42316.676] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_OSLO
[42316.676] WorldBuilderMapLoader: -------------------------------
[42316.676] WorldBuilderMapLoader: Search starting position for Minor Civ : 26
[42316.691] WorldBuilderMapLoader: MinorCivtype : MINOR_SIDON
[42316.691] WorldBuilderMapLoader: -------------------------------
[42316.691] WorldBuilderMapLoader: Search starting position for Minor Civ : 16
[42316.691] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_BRUSSELS
[42316.691] WorldBuilderMapLoader: -------------------------------
[42316.691] WorldBuilderMapLoader: Search starting position for Minor Civ : 24
[42316.707] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_RIO_DE_JANEIRO
[42316.707] WorldBuilderMapLoader: -------------------------------
[42316.707] WorldBuilderMapLoader: Search starting position for Minor Civ : 37
[42316.707] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_MOGADISHU
[42316.707] WorldBuilderMapLoader: -------------------------------
[42316.707] WorldBuilderMapLoader: Search starting position for Minor Civ : 4
[42316.723] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_VENICE
[42316.723] WorldBuilderMapLoader: -------------------------------
[42316.723] WorldBuilderMapLoader: Search starting position for Minor Civ : 31
[42316.723] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_SIOUX
[42316.723] WorldBuilderMapLoader: -------------------------------
[42316.723] WorldBuilderMapLoader: Search starting position for Minor Civ : 6
[42316.738] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_FLORENCE
[42316.738] WorldBuilderMapLoader: -------------------------------
[42316.738] WorldBuilderMapLoader: Search starting position for Minor Civ : 14
[42316.754] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_BELGRADE
[42316.754] WorldBuilderMapLoader: -------------------------------
[42316.754] WorldBuilderMapLoader: Search starting position for Minor Civ : 0
[42316.754] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_WARSAW
[42316.770] WorldBuilderMapLoader: -------------------------------
[42316.770] WorldBuilderMapLoader: Search starting position for Minor Civ : 25
[42316.770] WorldBuilderMapLoader: MinorCivtype : MINOR_CAPE_TOWN
[42316.770] WorldBuilderMapLoader: -------------------------------
[42316.770] WorldBuilderMapLoader: Search starting position for Minor Civ : 1
[42316.770] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_EDINBURGH
[42316.770] WorldBuilderMapLoader: -------------------------------
[42316.770] WorldBuilderMapLoader: Search starting position for Minor Civ : 15
[42316.785] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_VIENNA
[42316.785] WorldBuilderMapLoader: -------------------------------
[42316.785] WorldBuilderMapLoader: Search starting position for Minor Civ : 11
[42316.785] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_HELSINKI
[42316.785] WorldBuilderMapLoader: -------------------------------
[42316.785] WorldBuilderMapLoader: Search starting position for Minor Civ : 36
[42316.801] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_ULUNDI
[42316.801] WorldBuilderMapLoader: -------------------------------
[42316.801] WorldBuilderMapLoader: Search starting position for Minor Civ : 13
[42316.801] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_BUDAPEST
[42316.801] WorldBuilderMapLoader: -------------------------------
[42316.801] WorldBuilderMapLoader: Search starting position for Minor Civ : 18
[42316.801] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_SEOUL
[42316.801] WorldBuilderMapLoader: -------------------------------
[42316.801] WorldBuilderMapLoader: Search starting position for Minor Civ : 12
[42316.816] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_BUCHAREST
[42316.816] WorldBuilderMapLoader: -------------------------------
[42316.816] WorldBuilderMapLoader: Search starting position for Minor Civ : 23
[42316.832] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_SINGAPORE
[42316.832] WorldBuilderMapLoader: -------------------------------
[42316.832] WorldBuilderMapLoader: Search starting position for Minor Civ : 22
[42316.832] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_KUALA_LUMPUR
[42316.832] WorldBuilderMapLoader: -------------------------------
[42316.832] WorldBuilderMapLoader: Search starting position for Minor Civ : 7
[42316.832] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_RAGUSA
[42316.832] WorldBuilderMapLoader: -------------------------------
[42316.832] WorldBuilderMapLoader: Search starting position for Minor Civ : 21
[42316.848] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_ALMATY
[42316.848] WorldBuilderMapLoader: -------------------------------
[42316.848] WorldBuilderMapLoader: Search starting position for Minor Civ : 17
[42316.863] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_MONACO
[42316.863] WorldBuilderMapLoader: -------------------------------
[42316.863] WorldBuilderMapLoader: Search starting position for Minor Civ : 8
[42316.863] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_COPENHAGEN
[42316.863] WorldBuilderMapLoader: -------------------------------
[42316.863] WorldBuilderMapLoader: Search starting position for Minor Civ : 19
[42316.879] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_HANOI
[42316.879] WorldBuilderMapLoader: -------------------------------
[42316.879] WorldBuilderMapLoader: Search starting position for Minor Civ : 10
[42316.879] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_STOCKHOLM
[42316.879] WorldBuilderMapLoader: -------------------------------
[42316.879] WorldBuilderMapLoader: Search starting position for Minor Civ : 28
[42316.879] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_SAMARKAND
[42316.879] WorldBuilderMapLoader: -------------------------------
[42316.879] WorldBuilderMapLoader: Search starting position for Minor Civ : 40
[42316.895] WorldBuilderMapLoader: MinorCivtype : MINOR_CIV_AKSUM
[42316.910] WorldBuilderMapLoader: To remove :
[42316.910] WorldBuilderMapLoader: -------------------------------
[42316.910] WorldBuilderMapLoader: Map Generation - Adding Resources
[42316.910] WorldBuilderMapLoader: -------------------------------
[42316.957] WorldBuilderMapLoader: try to place 38 RESOURCE_IRON (0 already placed)
[42317.020] WorldBuilderMapLoader: try to place 30 RESOURCE_HORSE (0 already placed)
[42317.145] WorldBuilderMapLoader: try to place 41 RESOURCE_OIL (0 already placed)
[42317.234] WorldBuilderMapLoader: try to place 29 RESOURCE_URANIUM (0 already placed)
[42317.379] WorldBuilderMapLoader: try to place 29 RESOURCE_ALUMINUM (0 already placed)
[42317.504] WorldBuilderMapLoader: try to place 31 RESOURCE_COAL (0 already placed)
[42317.688] WorldBuilderMapLoader: try to place 18 RESOURCE_DYE (0 already placed)
[42317.766] WorldBuilderMapLoader: try to place 18 RESOURCE_FUR (0 already placed)
[42317.844] WorldBuilderMapLoader: try to place 17 RESOURCE_SPICES (0 already placed)
[42317.969] WorldBuilderMapLoader: try to place 21 RESOURCE_COTTON (0 already placed)
[42318.031] WorldBuilderMapLoader: try to place 19 RESOURCE_SUGAR (0 already placed)
[42318.125] WorldBuilderMapLoader: try to place 16 RESOURCE_SILK (0 already placed)
[42318.188] WorldBuilderMapLoader: try to place 17 RESOURCE_IVORY (0 already placed)
[42318.250] WorldBuilderMapLoader: try to place 19 RESOURCE_MARBLE (0 already placed)
[42318.344] WorldBuilderMapLoader: try to place 19 RESOURCE_INCENSE (0 already placed)
[42318.453] WorldBuilderMapLoader: try to place 17 RESOURCE_WINE (0 already placed)
[42318.578] WorldBuilderMapLoader: try to place 35 RESOURCE_COW (0 already placed)
[42318.750] WorldBuilderMapLoader: try to place 28 RESOURCE_SHEEP (0 already placed)
[42318.859] WorldBuilderMapLoader: try to place 14 RESOURCE_SILVER (0 already placed)
[42318.984] WorldBuilderMapLoader: try to place 35 RESOURCE_WHEAT (0 already placed)
[42319.109] WorldBuilderMapLoader: try to place 53 RESOURCE_DEER (0 already placed)
[42319.219] WorldBuilderMapLoader: try to place 20 RESOURCE_BANANA (0 already placed)
[42319.359] WorldBuilderMapLoader: try to place 74 RESOURCE_FISH (0 already placed)
[42319.438] WorldBuilderMapLoader: try to place 19 RESOURCE_GOLD (0 already placed)
[42319.563] WorldBuilderMapLoader: try to place 20 RESOURCE_GEMS (0 already placed)
[42319.719] WorldBuilderMapLoader: try to place 17 RESOURCE_WHALE (0 already placed)
[42319.766] WorldBuilderMapLoader: try to place 20 RESOURCE_PEARLS (0 already placed)
[42319.797] WorldBuilderMapLoader: -------------------------------
[42319.797] WorldBuilderMapLoader: Ynaem pre-load setup finished
[42319.797] WorldBuilderMapLoader: -------------------------------
[42319.797] WorldBuilderMapLoader: -------------------------------
[42319.797] WorldBuilderMapLoader: Map Generation - Adding Goodies
[42319.855] WorldBuilderMapLoader: -------------------------------
[42319.855] WorldBuilderMapLoader: Map Generation - Adding Resources
[42319.855] WorldBuilderMapLoader: -------------------------------
[42319.871] WorldBuilderMapLoader: try to place 3 RESOURCE_IRON (38 already placed)
[42319.922] WorldBuilderMapLoader: try to place 0 RESOURCE_HORSE (30 already placed)
[42319.934] WorldBuilderMapLoader: try to place 0 RESOURCE_OIL (41 already placed)
[42319.965] WorldBuilderMapLoader: try to place 0 RESOURCE_URANIUM (29 already placed)
[42319.996] WorldBuilderMapLoader: try to place 1 RESOURCE_ALUMINUM (29 already placed)
[42320.074] WorldBuilderMapLoader: try to place 0 RESOURCE_COAL (31 already placed)
[42320.090] WorldBuilderMapLoader: try to place 1 RESOURCE_DYE (18 already placed)
[42320.137] WorldBuilderMapLoader: try to place 2 RESOURCE_FUR (18 already placed)
[42320.184] WorldBuilderMapLoader: try to place 2 RESOURCE_SPICES (17 already placed)
[42320.230] WorldBuilderMapLoader: try to place 0 RESOURCE_COTTON (21 already placed)
[42320.262] WorldBuilderMapLoader: try to place 0 RESOURCE_SUGAR (19 already placed)
[42320.277] WorldBuilderMapLoader: try to place 0 RESOURCE_SILK (16 already placed)
[42320.324] WorldBuilderMapLoader: try to place 1 RESOURCE_IVORY (17 already placed)
[42320.387] WorldBuilderMapLoader: try to place 0 RESOURCE_MARBLE (19 already placed)
[42320.402] WorldBuilderMapLoader: try to place 0 RESOURCE_INCENSE (19 already placed)
[42320.434] WorldBuilderMapLoader: try to place 2 RESOURCE_WINE (17 already placed)
[42320.465] WorldBuilderMapLoader: try to place 2 RESOURCE_COW (35 already placed)
[42320.543] WorldBuilderMapLoader: try to place 0 RESOURCE_SHEEP (28 already placed)
[42320.574] WorldBuilderMapLoader: try to place 1 RESOURCE_SILVER (14 already placed)
[42320.668] WorldBuilderMapLoader: try to place 7 RESOURCE_WHEAT (35 already placed)
[42320.840] WorldBuilderMapLoader: try to place 24 RESOURCE_DEER (53 already placed)
[42320.918] WorldBuilderMapLoader: try to place 2 RESOURCE_BANANA (20 already placed)
[42321.027] WorldBuilderMapLoader: try to place 25 RESOURCE_FISH (74 already placed)
[42321.074] WorldBuilderMapLoader: try to place 0 RESOURCE_GOLD (19 already placed)
[42321.105] WorldBuilderMapLoader: try to place 0 RESOURCE_GEMS (20 already placed)
[42321.137] WorldBuilderMapLoader: try to place 3 RESOURCE_WHALE (17 already placed)
[42321.184] WorldBuilderMapLoader: try to place 0 RESOURCE_PEARLS (20 already placed)
[42398.094] CivilopediaScreen: SetSelectedCategory(12)
[42398.094] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[42398.262] CivilopediaScreen: SetSelectedCategory(1)
[42398.262] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\GreatPersonPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
[42403.145] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
[42408.418] YnaemInGame: -------------------------------
[42408.418] YnaemInGame: detected first unit creation...
[42408.418] YnaemInGame: Ynaem script is in da game !
[42408.418] YnaemInGame: -------------------------------
[42408.934] YnaemInGame: Finalize setup now
[42408.934] YnaemInGame: -------------------------------
[42408.934] YnaemInGame: To remove :
[42408.934] YnaemInGame: Requested City States = 26
[42409.684] YnaemInGame: Actual Number of City States = 41
[42409.684] YnaemInGame: Ok, exterminating a few settlers discretly...
[42409.699] YnaemInGame: City States placement finished
[42409.699] YnaemInGame: -------------------------------
[42409.699] YnaemInGame: -------------------------------
[42514.063] ProductionPopup: AdvisorControl could not be found
[42523.281] TechPopup: AdvisorControl could not be found
[42567.336] Credits: Header type not found.
 
^^ Above is the Lua log as requested. In terms of the game itself, I left everything in setup as default, played one turn to let the horde of other civs die, and then exited the game to post the log. Hope this helps! (never thanked you for setting up the awesome mod. I may or may not of jumped up and down excitedly upon finding this mod. I'm a sucker for historical role-playing civ)

Had to delete the top two lines as it wasn't fitting into the post limit. Including here just in case.
Spoiler :
[42138.849] Initializing Lua 5.1.4
[42248.953] Credits: Header type not found.
 
thank you, it will help !

you were launching the giant map ?
 
Yup, the "Giant Earth" map. I'm also playing on minimum settings, on Dx9 (just in case that makes a difference)
 
ok...

do you think that you can post a savegame at first turn (before the other civs destruction), with default options ?
 
Sorry, just had to get home from work. Save file attached. Default options, Rome is the Civ that automatically comes up for the player to be. No other mods added. Also, I don't have the Babylon DLC.
 

Attachments

  • Giant Earth Mod Save.Civ5Save
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Sorry, just had to get home from work. Save file attached. Default options, Rome is the Civ that automatically comes up for the player to be. No other mods added. Also, I don't have the Babylon DLC.

great, thanks, now I have a better idea of the problem :goodjob:

don't know how it happens, but the map loaded here is Dale's huge TSL map, not the giant one, and not my edited version of Dale's map...

I hope that I can fix this soon...

One more thing that could helps me : what happens when you select the huge or standard earth map of my mod ?
 
Aha! With the recent update the Mac version has improved mod support, it's still not enabled by default, and clicking "Install Mods" doesn't seem to work, copying the files across from a Windows version of the game now works great!

So I'm now able to play it properly! I think however that the "Riche" resource abundance is still more sparse than it should be. I dunno if you're familiar with it but the map that I've been preferring for true start locations on Mac (since it's the only one I could get to work before now) has a far higher concentration of resources. If a resource every two or three spaces is crazy then I think Riche should probably around that (maybe a step or two down). I'll tweak my own using the XML files you mentioned for now!
I don't seem to be seeing the same issue of loading the wrong map though, as mine is definitely giving the redrawn UK.
 
great, thanks, now I have a better idea of the problem :goodjob:

don't know how it happens, but the map loaded here is Dale's huge TSL map, not the giant one, and not my edited version of Dale's map...

I hope that I can fix this soon...

One more thing that could helps me : what happens when you select the huge or standard earth map of my mod ?

I have the same problem as Pacmouf and both huge and standard maps work perfectly

EDIT: Starting the giant map after starting huge and going back to the main menu solves the problem for me! yay!

EDIT 2: Simply switching to huge and then back to giant in the custom game menu also works. You may try to replicate the bug by simply starting giant without changing the map type if you haven't already.
 
So I'm now able to play it properly! I think however that the "Riche" resource abundance is still more sparse than it should be.
nice to know that it works on mac, and yep, I may tweak the "riche" option to give more resources.

I have the same problem as Pacmouf and both huge and standard maps work perfectly

EDIT: Starting the giant map after starting huge and going back to the main menu solves the problem for me! yay!

EDIT 2: Simply switching to huge and then back to giant in the custom game menu also works

and thanx, your second edit is possibly the final step to squash that bug :D
 
I have the same problem as Pacmouf and both huge and standard maps work perfectly

EDIT: Starting the giant map after starting huge and going back to the main menu solves the problem for me! yay!

EDIT 2: Simply switching to huge and then back to giant in the custom game menu also works. You may try to replicate the bug by simply starting giant without changing the map type if you haven't already.

Ah ha! This certainly seems to have changed something, as now when I set up the game in a giant map it crashes in the load screen, like NewOne (progress I suppose :p ). The original Giant Map you posted (the one not in the pack) also crashes. So it looks like the "back and forth" between Huge and Giant fixes the placement problem, but I suspect I may not have the computing power to run such a large map (I'm just pulling off the min. specs for civ, which let me play huge maps on minimum settings. Lag really starts to kick in during the final 100 years or so).

I'm getting kinda busy over the next week, but will try to post a Lua log of the crash when I get the chance. I'll also install Civ on my friend's much more powerful comp. and try to narrow down if it’s a hardware problem.
 
Ah ha! This certainly seems to have changed something, as now when I set up the game in a giant map it crashes in the load screen, like NewOne (progress I suppose :p ). The original Giant Map you posted (the one not in the pack) also crashes. So it looks like the "back and forth" between Huge and Giant fixes the placement problem, but I suspect I may not have the computing power to run such a large map (I'm just pulling off the min. specs for civ, which let me play huge maps on minimum settings. Lag really starts to kick in during the final 100 years or so).

I'm getting kinda busy over the next week, but will try to post a Lua log of the crash when I get the chance. I'll also install Civ on my friend's much more powerful comp. and try to narrow down if it’s a hardware problem.

It probably is a hardware problem since i have a quad core processor, 4GB RAM PC and so far it runs well. If you have only 2GB RAM (min. specs) i doubt you'll be able to run this map, seeing as my friend with 2GB can't even finish a normal huge
 
v0.5 posted in the download database

here's the log :

v0.5 (Dec 18, 2010):
- compatibility: update mod for patch 1.0.1.135
- redraw (enlarge) UK islands
- splitted CS ingame option to selection option and placement option
- added Madeira's selection for testing purpose on giant earth
- added True Starting Location for Spain and Inca on all maps
- fixed bug: no resources where placed if using civs with no TSL
- fixed bug: don't assume that preselected civs alway exist
- fixed bug: once selected, the "no us" option wasn't modifiable
- tweaked civ's specific resources: added fish and fur to England, fish and pearl to Japan
- changed separation option (minimum, close, medium, away) for CS to 2,4,6,9 tiles (was 2,5,7,10)
- changed resource quantity option (poor, sparse, standard, abundant, riche) coefficient to 0.25, 0.5, 1, 2, 4 (was 0.33, 0.75, 1, 1.5, 2)
- tweaked some civs starting positions on giant earth (thanx to PseRamesses)
- compatibility: removed dependancy to ingame.xml (thanx to smellymummy)
- merged "City States Leaders" mod by mihaifx



I've added a few print output to help track the wrong map loading bug, I still don't know what check is wrong in my code about this... I'll like to see a log report using this version from someone having this issue TIA :)
 
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