miaasma
King
- Joined
- Nov 9, 2015
- Messages
- 626
this seems like quite a noticeable feature considering what you can get away with in this game with regards to DoWing an AI. does nobody else find it even a little weird that when an AI who has a much bigger military than you offers a peace treaty in which they demand you give them a bunch of luxuries or a city (in that the AI believes it is winning the war), you can just remove all of these things from the peace treaty and the AI accepts it regardless?
for example: it's early game on immortal difficulty and Lizzy runs a settler by itself that happens near one of my cities. of course i'm going to steal it, it's early in the game and i could use a worker, as well as the setback for her. i DoW her and take the settler/worker, do absolutely nothing else, and negotiate peace at the earliest possible time. her military far outclasses mine so she suggests i give her two cities for peace; instead, i remove the cities from the equation and leave it as a naked peace treaty. i propose this and she accepts it. why?
it seems weird that the AI even asks for things in peace treaties when no matter what state you are in you can just change it to a regular peace treaty (which they then accept, regardless of circumstance), and it's one of the biggest reasons for why declaring war early game for something like stealing a worker has almost no drawbacks. i've known about this for a while but it just dawned on me how little sense it makes as a mechanic. was this intended?
for example: it's early game on immortal difficulty and Lizzy runs a settler by itself that happens near one of my cities. of course i'm going to steal it, it's early in the game and i could use a worker, as well as the setback for her. i DoW her and take the settler/worker, do absolutely nothing else, and negotiate peace at the earliest possible time. her military far outclasses mine so she suggests i give her two cities for peace; instead, i remove the cities from the equation and leave it as a naked peace treaty. i propose this and she accepts it. why?
it seems weird that the AI even asks for things in peace treaties when no matter what state you are in you can just change it to a regular peace treaty (which they then accept, regardless of circumstance), and it's one of the biggest reasons for why declaring war early game for something like stealing a worker has almost no drawbacks. i've known about this for a while but it just dawned on me how little sense it makes as a mechanic. was this intended?