So far this mod is most fun to play. I'd say it competes with fall from heaven mostly to the point that I understand the backgrounds of the various civs without reading anything about it. Ffh is cool, but unusual.
I encountered an odd bug during my plays but I couldn't help with a save game because well... I didn't save
It all started with some python error and then suddenly all my temples were gone. Most extraordinary. If I can reproduce the error I will for sure post it, but I must admit I didn't download the patch yet so I'll download that before I try to reproduce the error.
I also have the problem with the non-moving Pegasus but I'll try to fix that myself first.
Something I'd like to remark is about the flag bearer (and follow up) promotion. I think that a flag bearing unit should have some effect on the entire stack, like the medic promotion. Flag bearers always give a kind of morale boost reminding everybody who they are fighting for and if it is cut down... then the battle must be going not well.
My second remark is about the kraken sea animal barbarian thing... I know you probably just took this modcomponent as it is, but maybe it doesn't make too much sense to have krakens go around coastal zones. I always imagined them to be in the deeper bodies of water, like oceans or seas. After all, the thing is HUGE.. wouldn't want it to get stuck on a beach like some sad whale or dolphin.
Great mod. I like the graphics and the many unique units especially. However, is there a way to remove religions from your cities?
Can't stress it enough, this mod is great so far. (Same goes for FFH!!)